Topic: Resolution Problem
Posted at: 2016-12-13, 12:40
Uh, that’s not exactly the behaviour I would expect… I just never tried because my resolution is quite fine, I guess.
Two is the oddest prime.Top Quote
Posted at: 2016-12-13, 13:53
Well, it actually makes sense to display things at native screen resolution - anything else can look fuzzy if it hasn't been scaled properly. It would be nice to have an option to scale the UI with factor 2, but many things need to happen to the code in order to make that work.
Busy indexing nil valuesTop Quote