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Topic: Settlers II maps

einstein13
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Joined: 2013-07-29, 00:01
Posts: 1114
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Location: Poland
Posted at: 2014-03-18, 20:09

Hi!

I remember that I could edit and play settlers II maps via Widelands. Was it possible or it was just my dream? And why can't I do the same with build 18?

einstein

Edited: 2014-03-18, 20:28

einstein13
calculations & maps packages: http://wuatek.no-ip.org/~rak/widelands/
backup website files: http://kartezjusz.ddns.net/upload/widelands/

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einstein13
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Joined: 2013-07-29, 00:01
Posts: 1114
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One Elder of Players
Location: Poland
Posted at: 2014-03-18, 20:29

SOLVED:

The problem is with names

Widelands can read only ".swd" files, and old Settlers II maps has ".wld"

Changing every name into ".swd" makes working that face-wink.png


einstein13
calculations & maps packages: http://wuatek.no-ip.org/~rak/widelands/
backup website files: http://kartezjusz.ddns.net/upload/widelands/

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DragonFire
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Joined: 2013-10-10, 20:36
Posts: 4
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Just found this site
Posted at: 2014-03-19, 19:53

Nice Idea. I've tried that out. I've got a map with upper case *.WLD which was ignored by the editor. But .wld works fine. bzr6826[trunk][release] @ windows XP face-wink.png


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einstein13
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Joined: 2013-07-29, 00:01
Posts: 1114
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One Elder of Players
Location: Poland
Posted at: 2015-09-22, 11:28

I've found possible solution for old map-name problem:

https://wl.widelands.org/forum/topic/1471/?page=1#post-10747


einstein13
calculations & maps packages: http://wuatek.no-ip.org/~rak/widelands/
backup website files: http://kartezjusz.ddns.net/upload/widelands/

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GunChleoc
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Joined: 2013-10-07, 15:56
Posts: 3237
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Location: RenderedRect
Posted at: 2015-09-22, 13:00

I actually got a segfault on current trunk while tying to display the file list, so this still needs investigating.


Busy indexing nil values

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GunChleoc
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Joined: 2013-10-07, 15:56
Posts: 3237
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Location: RenderedRect
Posted at: 2015-09-30, 09:58

I have found the bug face-smile.png

As soon as this merge request is approved, we'll have a fix.


Busy indexing nil values

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