Topic: how to defend HQ?
1 —
4 of
4
Posts
tosz Topic Opener |
Posted at:
2012-09-06, 02:43 UTC+2.0
since soldiers are trained only when needed in buildings, there are almost never any soldiers in the HQ. this makes the HQ a kind of warehouse that can be easily destroyed. isn't there any way of coping with this? ![]() ![]() |
Personal_Joke |
Posted at:
2012-09-06, 04:52 UTC+2.0
If you have nearby military buildings they will try to defend your HQ. ![]() ![]() |
wl-zocker |
Posted at:
2012-09-06, 10:12 UTC+2.0
It is also planned to have a certain numbers of soldiers in a HQ. It will then act like a normal military building. For more information, see https://blueprints.launchpad.net/widelands/+spec/headquarters and https://blueprints.launchpad.net/widelands/+spec/garrison-on-headquartes "Only few people know how much one has to know in order to know how little one knows." - Werner Heisenberg ![]() ![]() |
teaki |
Posted at:
2012-10-11, 21:26 UTC+2.0
The harbor needs the same protection ![]() ![]() |
1 —
4 of
4
Posts