Topic: A few issues
DaggeTeo Topic Opener |
Posted at:
2012-04-12, 11:40 UTC+2.0
I have some additional thoughts on the editor.
Edit: 3. apparently the same applies to the water resources if you have placed mountains over land with water you first have to place land and then remove the water
Edited:
2012-04-12, 13:52 UTC+2.0
![]() ![]() |
wl-zocker |
Posted at:
2012-04-12, 15:27 UTC+2.0
"Only few people know how much one has to know in order to know how little one knows." - Werner Heisenberg ![]() ![]() |
DaggeTeo Topic Opener |
Posted at:
2012-04-12, 15:59 UTC+2.0
For example, let's say that I have already opened the height tool and used it. Now I did not close it but I left it opened when I chose to place some Bob. Now that I want to go back to changing the height I click on the height tool in the toolmenu. What happens next is that a) the height tool is activated. b) the opened height windows is closed. What I want is for the height tool window to remain opened.
Why is this? To me it makes no sense that only coal is replaced..
What I am suggesting is the option to chose where the default folder is, not necessarily having to select the folder each time, besides you could store the last folder and that way you don't have to browse every time. I believe that it would be easier for people to share maps and etc if this was to be implemented. I could definitely see myself using this!
Yepp, left a note! Thx! ![]() ![]() |
wl-zocker |
Posted at:
2012-04-12, 17:00 UTC+2.0
"Only few people know how much one has to know in order to know how little one knows." - Werner Heisenberg ![]() ![]() |
DaggeTeo Topic Opener |
Posted at:
2012-04-12, 17:15 UTC+2.0
Are you saying this is a bug then? Because right now the window is opened/closed when selecting a tool. I would prefer if the windows only were closed by RMB like you say.
Thx, I have left a comment.
Thx, I have left a comment.
Should I post the suggestion in the launchpad? ![]() ![]() |
wl-zocker |
Posted at:
2012-04-12, 17:37 UTC+2.0
Why not? I also post lots of suggestions and bugs I find. Or this one you found: https://bugs.launchpad.net/widelands/+bug/979991 "Only few people know how much one has to know in order to know how little one knows." - Werner Heisenberg ![]() ![]() |
DaggeTeo Topic Opener |
Posted at:
2012-04-12, 17:45 UTC+2.0
I posted the suggestion. https://bugs.launchpad.net/widelands/+bug/980001 I previously thought that the launchpad was only for bugs etc and not for suggestions. ![]() ![]() |
wl-zocker |
Posted at:
2012-04-12, 17:54 UTC+2.0
You post it is a bug (like you did it) and then someone who can change it will set the importance to wishlist (or maybe low, in case of the replacing-coal-problem). The programmers will then look through the bugs and implement them, depending on the status (critical - high - medium - low - wishlist). So it can take a while, but the suggestion will not be lost. "Only few people know how much one has to know in order to know how little one knows." - Werner Heisenberg ![]() ![]() |
renke |
Posted at:
2012-04-20, 13:01 UTC+2.0
just looked through my bzr folder and was reminded of this topic - I completely forgot it... some time ago I made a quick&dirty change to demonstrate a possible look&feel of zooming within the editor. Only the main window and overlays (like resources and flags) are zoomed, I didn't touched BOBs, after all: it's only a throwaway prototype. The function (to be clear: not my implemantation) is quite nice, it is useful for editing larger areas on the map. See http://youtu.be/T4J3s-ConiM for a short demo. ![]() ![]() |