Topic: Empire Seafaring Graphics
chuckw![]() Topic Opener |
Posted at:
2012-02-21, 16:14 UTC+1.0
Should I mention that you vote by posting a message here in the thread? Well, that's what I am looking for. I see little people. ![]() ![]() |
chuckw![]() Topic Opener |
Posted at:
2012-02-21, 16:24 UTC+1.0
At the least, we may just see a galley pop up as the "ship-wreck headquarters" in the first empire campaign. When I ever get around to recreating THAT. I see little people. ![]() ![]() |
Personal_Joke |
Posted at:
2012-02-21, 23:23 UTC+1.0
That is pretty much my opinion on the matter. Merchant ship +1 ![]() ![]() |
chuckw![]() Topic Opener |
Posted at:
2012-02-22, 04:28 UTC+1.0
FINAL TALLYgalley= +1, merchant= +5 with countless abstentions So the warship goes into mothballs for now and I will concentrate on the corbita. It took a good amount of web-crawling, but I unearthed a schematic for a model Roman merchant ship that has helped me with the hull profile. Here is the plan: Combined with the various images I've gleaned, I should have enough references for a nice piece of eye candy. Stay tuned for updates. I see little people. ![]() ![]() |
SirVer |
Posted at:
2012-02-22, 11:34 UTC+1.0
uuuh. I liked #2. seems like I am too late ![]() ![]() |
chuckw![]() Topic Opener |
Posted at:
2012-02-22, 16:23 UTC+1.0
We have a saying in the U.S., SirVer, "You snooze, you lose." I definitely agree with you that both ships would be a great addition to the game, but right now we "only have one nickel to spend in the candy shop." Thank you to all who voiced a preference. I hope to have something to show my progress for you soon. To do that, though, I'd better get back to work. Edited for spelling
Edited:
2012-02-22, 16:44 UTC+1.0
I see little people. ![]() ![]() |
chuckw![]() Topic Opener |
Posted at:
2012-02-22, 19:21 UTC+1.0
For those who may be curious as to EXACTLY where I stand with the ship, here is a snap of the blender model as it currently stands: LOTS more to do!! PS - Don't worry about the color of the hull. I see little people. ![]() ![]() |
chuckw![]() Topic Opener |
Posted at:
2012-02-22, 23:27 UTC+1.0
Progress ReportI made some headway today. This is how the ship stands now: Still have to clean up the railing area, do the castle, tillers, hatch, rigging, etc., etc., ... Zzzzzzz Goodnight. I see little people. ![]() ![]() |
Astuur![]() |
Posted at:
2012-02-23, 08:00 UTC+1.0
Very promising, Chuck, as always. Being no programmer, I apologize for all my suggestions that imply undue workload and for other misjudgements due to lack of expertise or relevant skills. ![]() ![]() |
SirVer |
Posted at:
2012-02-23, 12:51 UTC+1.0
Wow, you became much more sophisticated with your use of blender, chuck! I like the ship - she looks very sturdy. I am not too fond of the swan though - it somehow mismatches my understanding of the empire. They are very arranged and military type of society - I doubt the swam would have much position in their mythology. ![]() ![]() |