Topic: Tournament 2025
hessenfarmer![]() Topic Opener |
Posted at:
2025-06-23, 17:10 UTC+2.0
I agree with every Suggestion made so far. By such good suggestions I am confident we will have a nice and enjoyable tournament. So keep going with suggestions. ![]() ![]() |
_Elefantenrennen![]() |
Posted at:
2025-07-04, 11:11 UTC+2.0
I am looking forward to participating in this tournament. However, I will not do any final decisions before it is decided what the format of the tournament will be. Personally, I would like a 2vs2 tournament, but I haven't actually tried the trading system other than playing the tutorial for it. A very basic idea for a 2vs2 map would be: One player of the team has a lot of coal and little iron, while his teammate has a lot of iron but no coal at all. However, Amazons can then be played to bypass those roadblocks, so you'd have to think about balancing that. Maybe remove all water access from the players? No, then, Atlanteans would be unplayable. There's really a lot to think about. Another concern I have is that with trading in a team, it's going to be less "trading" and more just "gifting" (trades like 20 iron for 1 log). Also, in a 1v1, it could be that one player just doesn't build a market and so the resources the other player spent to build his market are wasted. The first player can now take advantage of his opponent's few resources and take him down. What I mean to say is, there's really no perfect way of testing this trading system in a tournament setting. But maybe I just have to try it with an AI first to get a deeper understanding of how it works. ![]() ![]() |
hessenfarmer![]() Topic Opener |
Posted at:
2025-07-04, 12:18 UTC+2.0
if it will be a pure 2vs2, playing Amazons in such a setup would be a disadvantage because the team with the amazon player would have to deal with half of its ressources not available. However a good poimnt that did not came to my mind yet.
Another good point. So a 1vs1 would only make sense if we have a map that enforces trading. Meaning it needs to be very imbalanced, like one player not having water while the other not having something else. I doubt I can modify a map in this way very quickly.
Well, currently it seems to me the best way to test this would be a "battle royal" setup. Which leaves me with the problem of how to fit this into the normal score table. Still I am glad that we are able to discuss these things beforehand rather then doing it "mid tournament", and I am really trying to find a setup that would fit all participants. ![]() ![]() |
WorldSavior![]() |
Posted at:
2025-07-04, 15:52 UTC+2.0
You could make it a 2v2 tournament, everyone plays once or twice with everyone else in a team - so this would be 3 or 6 rounds. If there is a 5th player, there could be 5 rounds instead. In each round, one player has a break... Wanted to save the world, then I got widetracked ![]() ![]() |