Topic: Does modifying campaign level scripts change them in savegames?
Sauss-Ente![]() Topic Opener |
Posted at:
Yesterday 20:39 UTC+2.0
Very specific question. I'm trying to modify a lua script in one of the campaign levels and would like to apply it to an existing savegame. The script files for savegames (on loading them) aren't taken from their "original" campaign folder, are they? Does some kind of debug option exist to do so? ![]() ![]() |
hessenfarmer![]() |
Posted at:
Yesterday 21:57 UTC+2.0
Unfortunately there is no option to apply changed scripts to a savegame.
Edited:
Yesterday 21:57 UTC+2.0
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Ron_of_Nord![]() |
Posted at:
Today 04:30 UTC+2.0
Isn't that cheating ? Unless you're debugging your own script I suppose... The aussies are coming, ya ho! ya ho! ![]() ![]() |