Topic: Lutas' Atlanteans

Nordfriese
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Joined: 2017-01-17, 18:07 UTC+1.0
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Posted at: 2025-04-28, 12:24 UTC+2.0

OIPUN wrote

The add-on name is translated in Transifex for both Czech and German language but I don't see the translated names in the list of tribes. I thought that the new name may probably be too long? It should be "Lutasovi Atlanťané" for Czech and "Atlanter von Lutas" for German language. And another question, would you change the German translation or is it fine like this?

That's because you set the wrong textdomain in init.lua: lutas_atlanteans_tribe.wad should be lutas_atlanteans.wad. The ship's init.lua also has that problem.


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OIPUN
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Joined: 2020-11-17, 09:34 UTC+1.0
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Posted at: Yesterday 13:21 UTC+2.0

Nordfriese wrote

That's because you set the wrong textdomain in init.lua: lutas_atlanteans_tribe.wad should be lutas_atlanteans.wad. The ship's init.lua also has that problem.

Thank you. And do you know, why the lore of Crystal Mine is not translated in Czech version and why defence pictures are not shown in Labyrinth help?


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Nordfriese
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Joined: 2017-01-17, 18:07 UTC+1.0
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Posted at: Yesterday 13:50 UTC+2.0

The curse of Lutas? He doesn't like his people to worship Satul face-wink.png

I can't reproduce with Low German, it works fine there.
(Maybe you fixed the error in your local copy but did not upload it yet, so that the source string is different for you now?)
Note that you use string concatenation within a translatable string which is somewhat discouraged.

The paths to the soldier icons are hardcoded in data/tribes/scripting/help/building_help.lua, this is a known problem for add-on tribes. The icon file paths would need to be stored in Widelands::SoldierDescr::BattleAttribute along with the loaded image and exposed in the LuaSoldierDescription interface.


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OIPUN
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Posted at: Yesterday 14:40 UTC+2.0

Nordfriese wrote

(Maybe you fixed the error in your local copy but did not upload it yet, so that the source string is different for you now?)

You are right, I changed the string in my local version few days ago and I completely forgot that.

Note that you use string concatenation within a translatable string which is somewhat discouraged.

I copied the original tribe with the concatenations already there. So I don't understand, why should it be discouraged?

I uploaded the new version 1.0.3 now. Just few small corrections mainly in Help were made. The tribe economy doesn't change.

Based on my few games the tribe is strong but should be a little bit weaker than Atlanteans are. In general, it seams to be balanced to me.


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