Topic: Widelands Tournament 2021

hessenfarmer
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Posted at: 2021-05-30, 21:32 UTC+2.0

WorldSavior wrote:

Replay of my match vs Mars

That was a nice match to watch. I will do the paperwork now.


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hessenfarmer
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Posted at: 2021-05-30, 21:47 UTC+2.0

For Round three there will be a new Version to play with, as some Bugs found through the tournament have been fixed.

We will play with this git version: https://github.com/widelands/widelands/commit/da980781ddf3adc230acea439461594ec12e8b54
Appveyor: https://ci.appveyor.com/project/widelands-dev/widelands/builds/39378920
Launchpad (bazaar): Bzr9902 (e.g. https://launchpad.net/~widelands-dev/+archive/ubuntu/widelands-daily/+build/21603139 for ubuntu 20) Flatpak should be already available macOS: either build yourself or use build from 28th of may before from this Page https://www.widelands.org/~sirver/wl/macos_daily/MACOS_10_9_OR_HIGHER/


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tothxa
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Joined: 2021-03-24, 12:44 UTC+1.0
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Version: some new PR I'm testing
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Posted at: 2021-05-30, 22:17 UTC+2.0

Flatpak is committed to flathub-beta, should be up in a few hours.

Update: It's up.

Edited: 2021-05-31, 02:45 UTC+2.0

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hessenfarmer
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Posted at: 2021-05-30, 22:33 UTC+2.0

tothxa wrote:

Flatpak is committed to flathub-beta, should be up in a few hours.

Until then the test build is available from the build-repo: ~~~~ flatpak install --user https://dl.flathub.org/build-repo/47523/org.widelands.Widelands.flatpakref ~~~~

Many thanks for the support


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tothxa
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Posted at: 2021-05-31, 01:24 UTC+2.0

hessenfarmer wrote:

Many thanks for the support

You're welcome! But actually I'm glad that I can make myself useful.


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hessenfarmer
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Posted at: 2021-06-02, 08:57 UTC+2.0

the game hessenfarmer - the-x will take place on Sunday 6th June 21:00 CEST


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WorldSavior
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Posted at: 2021-06-02, 10:48 UTC+2.0

this sunday, 6PM CEST

genuez (blue) vs me (black)


Wanted to save the world, then I got widetracked

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hessenfarmer
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Posted at: 2021-06-03, 14:38 UTC+2.0

seems like sunday will be a very busy match day
Mars vs. Teayo will take place on sunday 20:00 CEST.


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hessenfarmer
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Posted at: 2021-06-03, 22:08 UTC+2.0

as the version for Round 3 contains the bug that smiths are gaining experience if their work fails, this is a canditate for possible abuse.
The following would be considered as active bug abuse:

  • setting any input of a smith to zero
  • lowering the priority of wares below standrad settings in a smithy

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Nordfriese
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Posted at: 2021-06-04, 15:50 UTC+2.0

hessenfarmer wrote:

as the version for Round 3 contains the bug that smiths are gaining experience if their work fails, this is a canditate for possible abuse.
The following would be considered as active bug abuse:

  • setting any input of a smith to zero
  • lowering the priority of wares below standrad settings in a smithy

Actually this bug applies in the case of tools/axes being skipped because they're not needed as well. When the smith skips all programs because the economy doesn't need the products he still levels up to master smith in 2 minutes, regardless of whether the inputs queues are full or empty.


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