Topic: Add-On System
kaputtnik![]() |
Posted at:
2021-05-01, 13:03 UTC+2.0
I think it would be nice to have a wincondition be part of a map. Say the player chooses a map and the wincondition suggested by the map will automatically be set. Or the new command line option
Edited:
2021-05-01, 13:06 UTC+2.0
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Nordfriese![]() Topic Opener |
Posted at:
2021-05-01, 13:29 UTC+2.0
I uploaded the add-ons. I made some changes to strings and packaging to ensure the server maintenance scripts are happy and all strings will be translated. They'll appear on Transifex in a few minutes.
+1 for implementing configurable settings for win conditions in the game setup (related issue) and +1 for shipping an optional default template in a map. Open a bug report please? ![]() ![]() |
hessenfarmer![]() |
Posted at:
2021-05-13, 22:12 UTC+2.0
here is a new version of the Tournament Map Addon with now 5 Maps ![]() ![]() |
Nordfriese![]() Topic Opener |
Posted at:
2021-05-13, 22:46 UTC+2.0
Uploaded (with some adjustments for better localization and maintenance) ![]() ![]() |
hessenfarmer![]() |
Posted at:
2021-05-13, 22:52 UTC+2.0
Thanks a lot ![]() ![]() |
hessenfarmer![]() |
Posted at:
2021-05-15, 00:22 UTC+2.0
new version of the win condition addon to fix the bug to not win by defeating all others ![]() ![]() |
kaputtnik![]() |
Posted at:
2021-05-28, 21:00 UTC+2.0
New Add-on : "Terrains without default resources" This add-on adds the same terrains as the shipped terrains but without any default resources. So you can make real dry landscapes or dead seas containing no fish at all. Nordfriese, would you be so kind and add it to the add-ons server? Thank you! ![]() ![]() |
Nordfriese![]() Topic Opener |
Posted at:
2021-05-28, 21:18 UTC+2.0
Uploaded (as always with some i18n-related tweaks) Btw related: https://github.com/widelands/widelands/issues/1381 https://github.com/widelands/widelands/issues/3244
Edited:
2021-05-28, 21:20 UTC+2.0
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Yo...![]() |
Posted at:
2021-05-29, 22:25 UTC+2.0
Hi
Edited:
2021-05-29, 22:26 UTC+2.0
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Nordfriese![]() Topic Opener |
Posted at:
2021-05-29, 22:33 UTC+2.0
The problem according to the standard output is the dither layer:
Please make sure that all terrains have unique dither layer values. You can find a list of all currently taken values at https://www.widelands.org/wiki/WikiSandbox/ . We're already discussing ways to make handling this more user-friendly in https://github.com/widelands/widelands/issues/4897 . Edit: A similar crash was fixed today but this still crashes in latest master, will fix that
Edited:
2021-05-29, 22:34 UTC+2.0
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