Topic: Multiplayer
OIPUN![]() Topic Opener |
Posted at:
2021-02-27, 14:38 UTC+1.0
While testing multiplayer in Czech language, I discovered few things not related to translation that looks like a bug. In multiplayer setting, when you add a new shared position, the already existing shared positions clear their assigned players (all assign to the first player again). Another issue, when you as a host kick out a player, the player receive a strange message to report a bug. Similar messages appears to the other players when you as a host unexpectedly leave the game. I think that this messages to report a bug may be overused. ![]() ![]() |
Nordfriese![]() |
Posted at:
2021-02-27, 14:52 UTC+1.0
Which version? ![]() ![]() |
OIPUN![]() Topic Opener |
Posted at:
2021-02-27, 15:09 UTC+1.0
8802 ![]() ![]() |
Nordfriese![]() |
Posted at:
2021-02-27, 19:55 UTC+1.0
That's a week old already and given the speed of development currently I'm not sure these issues are still valid. However while trying to check this I found a different bug where attempting to join a LAN fails, which I'll investigate now. https://github.com/widelands/widelands/issues/4715
Edited:
2021-02-27, 19:58 UTC+1.0
![]() ![]() |
Nordfriese![]() |
Posted at:
2021-02-27, 20:55 UTC+1.0
https://github.com/widelands/widelands/pull/4716 ![]() ![]() |