Topic: Post bugs which should be fixed in build21
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GunChleoc |
Posted at:
2019-09-05, 00:03 UTC+2.0
Starting widelands with some command line options when the translations aren't in the default location. See the comments in the bug from #4 on. Busy indexing nil values
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niektory |
Posted at:
2019-09-15, 23:08 UTC+2.0
Umm, that's still confusing, but I tried to test it. I installed the linked 64-bit build on a Windows 7 64-bit system. The
Forward slashes and back slashes in the path both work. A directory containing non-Latin characters like ą or 月 does not work properly; Widelands creates files with mangled names. The system I tested this on is set to Japanese locale, it might be a factor. As for the translations, the linked installer installed the translations too. If I delete the locale directory from the data directory, the error described in the bug is displayed. If I delete all files from the locale directory but leave the (empty) directory itself, there's no error. This is unrelated to whether the
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GunChleoc |
Posted at:
2019-09-16, 08:42 UTC+2.0
Thanks for testing! I have created an issue for the non-Latin characters: https://github.com/widelands/widelands/issues/3482 Does renaming the locale directory and calling it with The original bug report is now at https://github.com/widelands/widelands/issues/3430
Edited:
2019-09-16, 08:50 UTC+2.0
Busy indexing nil values
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niektory |
Posted at:
2019-09-16, 16:02 UTC+2.0
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GunChleoc |
Posted at:
2019-09-16, 17:20 UTC+2.0
You're right. I assumed that there was a switch, but there isn't. The switch is I have pushed a commit to the pull request that will show a basic warning box when the locale dir is not found. Busy indexing nil values
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Nordfriese |
Posted at:
2019-09-16, 19:05 UTC+2.0
I´m unable to start a campaign in current master. When I click Campaigns in the main menu, I get an…
(using unofficial-git-625e56ba13 (Release)) Is this just something wrong with my git checkout or a bug?
Edited:
2019-09-16, 19:05 UTC+2.0
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GunChleoc |
Posted at:
2019-09-16, 19:12 UTC+2.0
It's a bug - the image is missing. I'll take care of it.
Edited:
2019-09-16, 19:26 UTC+2.0
Busy indexing nil values
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niektory |
Posted at:
2019-09-16, 21:11 UTC+2.0
When I build latest Widelands with XDG enabled (which is the default now), it tries to use the datadir from
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GunChleoc |
Posted at:
2019-09-17, 08:05 UTC+2.0
That's definitely a bug. https://github.com/widelands/widelands/issues/3490 If there is a ~/.widelands dir already present, it should use that and only switch to XDG mode if there isn't. Can you show us the "some Lua errors"? Busy indexing nil values
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niektory |
Posted at:
2019-09-17, 18:27 UTC+2.0
No no, it's not a problem with the
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