Topic: Post bugs which should be fixed in build21
| WorldSavior   | Posted at:
        
            
    2019-08-12, 21:33 UTC+2.0 Bug in daily trunk: I could misuse the economy profiles to change the economy setting of AIs, when I was spectating. I guess this works also with human players. It works also in replays which lets Widelands crash. But it's such a fantastic feature! I'm really amazed by the new features of trunk. Thanks Edited by kaputtnik: Moved to a new thread 
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    2019-08-12, 22:36 UTC+2.0
            
         Wanted to save the world, then I got widetracked  Top  Quote | 
| kaputtnik   Topic Opener | Posted at:
        
            
    2019-08-12, 22:34 UTC+2.0 The old topic bugs contain some bugs which are related to the current development version. Please report bugs which are related to build 21 in this topic.  Top  Quote | 
| Nordfriese   | Posted at:
        
            
    2019-08-13, 11:27 UTC+2.0 
 Thanks for reporting, this will be an easy fix. Just some missing checks whether the interactive "player"/spectator is allowed to act… Edit: https://bugs.launchpad.net/widelands/+bug/1839948 
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    2019-08-13, 11:34 UTC+2.0
            
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| WorldSavior   | Posted at:
        
            
    2019-08-13, 22:05 UTC+2.0 
 You're welcome 
 That's true. At the other hand, the match is playable if there are just two teams. 
 Yes 
 Just twenty minutes (which one could speed up or skip), because if all territory is conquered, most likely one player gets more than 50%. Wanted to save the world, then I got widetracked  Top  Quote | 
| Nordfriese   | Posted at:
        
            
    2019-08-14, 08:29 UTC+2.0 
 Fix was merged in revision 9179 
 Seafaring map, just one port space for an island with 2 (or more) players: If both can claim a portion of the portspace, neither can build the port, so both are blocked from expanding, right? 
 Not necessarily. If you play against an AI that expands fast and thus prevents you from reaching more than 45% but is too stupid to conquer everything it has access to so it remains at say 45%, the game is blocked. 
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    2019-08-14, 08:31 UTC+2.0
            
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| Nordfriese   | Posted at:
        
            
    2019-08-14, 13:19 UTC+2.0 In the editor (current trunk, debug build), opening the save/load windows with Ctrl-S and Ctrl-L doesn´t work for me. The window opens briefly and immediately closes again. Using the toolbar dropdown works fine. Can somebody confirm this?  Top  Quote | 
| kaputtnik   Topic Opener | Posted at:
        
            
    2019-08-14, 15:33 UTC+2.0 
 Here it works as expected: bzr9181[trunk] (Debug) Both shortcuts open the appropriate window without immediately closing them again.  Top  Quote | 
| WorldSavior   | Posted at:
        
            
    2019-08-14, 19:17 UTC+2.0 
 Lol, yes. Interesting corner case. But is that reason enough to forbid it? Playing autocrat on Ice Wars is also possible, even though a player can grab a small island and become undefeatable. But autocrat matches on Ice Wars can be interesting, as a challenge, for example against the AIs. 
 Yes, that's also a suboptimal case, but that case could also be more or less possible with wood gnome, and there the peaceful mode is not forbidden. And anyway, after 4 hours the game is over then, and they can be speeded up. Wanted to save the world, then I got widetracked  Top  Quote | 
| WorldSavior   | Posted at:
        
            
    2019-08-16, 20:46 UTC+2.0 A new critical bug showed up: Some buildings are not working at all. In my savegame, for example one deep iron mine is working fine, but the two others aren't doing anything even though they must work. Other buildings show the same problem, for example some honey bakeries. Maybe the bug shows up if one had kicked a worker in the past? Save file: https://ufile.io/1me30gef (file will be gone after a month) Wanted to save the world, then I got widetracked  Top  Quote | 
| hessenfarmer   | Posted at:
        
            
    2019-08-16, 21:26 UTC+2.0 
 sounds bad. may I ask for WL version and some coordinates in the savegame  Top  Quote | 

 
         
		 
		 
		 
		