Topic: Bugs
|
WorldSavior Topic Opener |
Posted at:
2018-09-03, 00:17 UTC+2.0
Because it's not great that military buildings can be conquered. For me this is only a feature if I can trap my enemies soldiers in one of my military buildings, which is not often the case.
Thanks for the info. So it's not a bug, but a feature. Is clicking now in general a way to switch the show off and on? That would be useful Wanted to save the world, then I got widetracked
Top
Quote
|
|
kaputtnik |
Posted at:
2018-09-03, 08:17 UTC+2.0
If you click on a building, the mouse pointer is always at the button "Show work area". So clicking twice just opens the buildings window at first click and the second click shows the woorkarea.
Top
Quote
|
|
GunChleoc |
Posted at:
2018-09-03, 10:19 UTC+2.0
Just click on the button until it will cycle to the Barbarians. We recently change the UI to pick the initial tribe selection from the definition in the map.
Are you playing with a release or a debug build? Release builds should give you higher FPS. Busy indexing nil values
Top
Quote
|
|
ModellbahnerTT |
Posted at:
2018-09-03, 17:09 UTC+2.0
I play the debug build since build 19 so that I get better information if I will find a bug.
Top
Quote
|
|
GunChleoc |
Posted at:
2018-09-03, 19:40 UTC+2.0
Did you create the debug build with AddressSanitizer switched on? If so, that will cut performance in half. If you are using the Busy indexing nil values
Top
Quote
|
|
WorldSavior Topic Opener |
Posted at:
2018-09-07, 15:22 UTC+2.0
Ok Wanted to save the world, then I got widetracked
Top
Quote
|
|
ModellbahnerTT |
Posted at:
2018-09-11, 19:59 UTC+2.0
At revision 8822 i got in some warning in new checkout files which can be part of an bug.
Edited:
2018-09-11, 20:00 UTC+2.0
Top
Quote
|
|
GunChleoc |
Posted at:
2018-09-13, 07:46 UTC+2.0
The Field one is old, I think the code is safe enough for now. The boost::asio one is new, we should look into it. BTW these 2 warnings only come up in Windows builds... Busy indexing nil values
Top
Quote
|
|
WorldSavior Topic Opener |
Posted at:
2018-09-19, 01:36 UTC+2.0
New regressions bugs in trunk: Replays don't work properly anymore - at least sometimes If one opens the chat window and if there is already a message, the sound of chat-messages is triggered Wanted to save the world, then I got widetracked
Top
Quote
|
hessenfarmer
|
Posted at:
2018-09-19, 08:15 UTC+2.0
I played the current trunk yesterday to get a feeling for the frisians with my latest changes. I found that the frisian ressource indicators for no ressource found were hardly visible. the empty flagpole is just too thin to see it. Map was the Dolomites. perhaps this is terrain dependent.
Top
Quote
|


