Topic: Resolution change
jury![]() Topic Opener |
Posted at:
2018-09-01, 08:47 UTC+2.0
I would like to change resolution but doing so seems to have no effect. It saves new values to ~/.widelands/config but when starting the game it seems to always have the same resolution which is my native resolution set in the desktop. When I run the game from the console I see:
Edited:
2018-09-01, 08:49 UTC+2.0
![]() ![]() |
Nasenbaer![]() |
Posted at:
2018-09-01, 09:53 UTC+2.0
Hi jury,
Edited:
2018-09-01, 11:42 UTC+2.0
![]() ![]() |
kaputtnik![]() |
Posted at:
2018-09-01, 10:50 UTC+2.0
The FAQ mention such resolution can may damage the hardware! Please choose valid resolution values which are provided by the hardware you are using. ![]() ![]() |
jury![]() Topic Opener |
Posted at:
2018-09-01, 16:45 UTC+2.0
> try running widelands like:
![]() ![]() |
kaputtnik![]() |
Posted at:
2018-09-01, 17:52 UTC+2.0
Does toggling between fullscreen and window mode change anything (keyboard shortcut 'f')? The entry in the config file is:
or when applying as commandline argument:
Do you have available resolutions in the options menu? ![]() ![]() |
GunChleoc![]() |
Posted at:
2018-09-01, 18:28 UTC+2.0
The only thing the resolution setting does is to decide how big the window will be when you play in windowed mode. In fullscreen mode, the native resolution of your screen will be used. Don't try to use the Windows 20 scaling function instead, the results will be blurry. We already have an open bug for that, but it's not easy to solve. Busy indexing nil values ![]() ![]() |
jury![]() Topic Opener |
Posted at:
2018-09-01, 20:53 UTC+2.0
OK, that explains. Thank you. ![]() ![]() |