Topic: Widelands tournament 2016; official announcements
king_of_nowhere![]() Topic Opener |
Posted at:
2016-11-27, 13:53 UTC+1.0
Now I declared also the tribe to be played, so it's too late to change. Only gunchleoc wanted to change tribe; a few others said they want to use the same, most said nothing and so implicitly confirmed the same tribe. If you sent me a message to change tribe and I forgot to take note, of course, tell me and I will rectify the mistake. ![]() ![]() |
WorldSavior![]() |
Posted at:
2016-11-27, 15:22 UTC+1.0
*smiling* Yes, every five minutes
It never crashed when I hosted Wanted to save the world, then I got widetracked ![]() ![]() |
king_of_nowhere![]() Topic Opener |
Posted at:
2016-11-27, 21:50 UTC+1.0
me and toptopple will play wednesday at 19 UTC ![]() ![]() |
GunChleoc![]() |
Posted at:
2016-11-28, 09:25 UTC+1.0
SirVer & me will play tomorrow (Tuesday) at 18:00 GMT.
Edited:
2016-11-28, 09:25 UTC+1.0
Busy indexing nil values ![]() ![]() |
Notabilis![]() |
Posted at:
2016-11-29, 07:40 UTC+1.0
tando and me will play on Wednesday at 18:30 UTC. ![]() ![]() |
toptopple![]() |
Posted at:
2016-11-29, 13:19 UTC+1.0
What do the rules say about game speed, King of Nowhere? I noticed last time any player can manipulate a matches' speed. Is this any good? ![]() ![]() |
king_of_nowhere![]() Topic Opener |
Posted at:
2016-11-29, 18:27 UTC+1.0
no rules about game speed. players choose what they are comfortable with. ![]() ![]() |
GunChleoc![]() |
Posted at:
2016-11-29, 19:09 UTC+1.0
The game's speed is voted on, so every player just select what you like. Busy indexing nil values ![]() ![]() |
GunChleoc![]() |
Posted at:
2016-11-29, 20:44 UTC+1.0
SirVer won the game, he will send the replay. ETA: Replays for round 2: http://www.widelands.org/~sirver/wl/161121_tournament_2016_replays/Round02/
Edited:
2016-11-29, 20:56 UTC+1.0
Busy indexing nil values ![]() ![]() |
AlleyJazz![]() |
Posted at:
2016-11-30, 10:23 UTC+1.0
Epicspartan098 and me will play tonight at 22.30 utc ! //edit for correct time
Edited:
2016-11-30, 21:59 UTC+1.0
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