Topic: ai doesn't make as many buildings as before
Tibor |
Posted at:
2016-04-22, 19:52 UTC+2.0
Just send me savegame next time, it is hard to say from description only ![]() ![]() |
GunChleoc![]() |
Posted at:
2016-04-23, 10:40 UTC+2.0
The old values ranged between 10 and 14, maybe set it a bit higher? I think that in line 5823 in function Busy indexing nil values ![]() ![]() |
king_of_nowhere![]() Topic Opener |
Posted at:
2016-04-23, 11:03 UTC+2.0
pm me with a mail address to send it, and i will ![]() ![]() |
GunChleoc![]() |
Posted at:
2016-04-23, 12:17 UTC+2.0
You have a Launchpad account, so the easiest way is to attach it to a bug. Feel free to create new bugs for this kind of thing Busy indexing nil values ![]() ![]() |
Tibor |
Posted at:
2016-04-23, 20:45 UTC+2.0
Good points. I have modified the code that way. I will push new branch to launchpad soon... ![]() ![]() |