Topic: Flickering while gameplay
kaputtnik![]() Topic Opener |
Posted at:
2015-10-25, 09:58 UTC+1.0
Recentky i notice some flickering on the screen during game play and also in the editor. I am using r7567 in debug mode. During a game: In Editor: Mostly while clicking the buttons "decrease/increaes" f.e. the in height tools or noise height tool. Depending on the already placed objects on the map the flickering get more less noticed. Some output from the terminal:
My computer isn't really up to date (Athlon X2 dual core 5200+), but the game runs with an average fps of 30. Could someone confirm this? Or should i update my computer
Edited:
2015-10-25, 10:03 UTC+1.0
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GunChleoc![]() |
Posted at:
2015-10-25, 12:17 UTC+1.0
I can confirm this - it happens when I mouse over a ware in the stock window for the first time. If I mouse over the same ware again, no flicker. I guess what happens is that a graphics thingamagog gets updated and redrawn. Could you please open a bug report? Or maybe it is because my computer is even older than yours Busy indexing nil values ![]() ![]() |
kaputtnik![]() Topic Opener |
Posted at:
2015-10-25, 12:50 UTC+1.0
Thanks for looking into this ![]() ![]() |
GunChleoc![]() |
Posted at:
2015-10-25, 12:54 UTC+1.0
Thanks for reporting Busy indexing nil values ![]() ![]() |
QCS |
Posted at:
2015-10-28, 17:43 UTC+1.0
This is also happening on my fairly fast computer CMake is evil. ![]() ![]() |
kaputtnik![]() Topic Opener |
Posted at:
2015-10-28, 18:21 UTC+1.0
I have the "feeling" that some other things gets slower too. But i couldn't describe it exactly ... it's just a feeling
Edited:
2015-10-28, 19:25 UTC+1.0
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