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# Do you want to help? ¶

[TOC] ¶

You came here because you are interested in contributing to Widelands? That is great! There are many ways to help making Widelands an even better game. ¶

##
Maps ¶
The easiest way to contribute, is to make your own map and share it with others by uploading it to our [maps repository](/maps/). In the main menu of Widelands you should find a button to start the editor. Your own map could also be the base to create a new [campaign](#campaigns). ¶

Related articles: ¶

* [The widelands map editor](/wiki/EditorHelpHelp) ¶

##
Report a Bug ¶

The easiest way to help is to report a bug whenever you find one in the game. All you need is an account for Launchpad.net to fill bug reports in our [bugtracker](https://bugs.launchpad.net/widelands). Please also read [how to write a good bug report](/wiki/How%20to%20Write%20a%20Good%20Bug%20Report). ¶

Related forums: ¶

* [Technical Help](/forum/forum/1/) - If you aren't sure
abofut a bug or if you don't want to create a launchpad account ¶
* [Game suggestions](/forum/forum/2/) - For suggestions on
Ggameplay or gamehandling ¶
* [Editor forum](/forum/forum/4/) - For suggestions to the Editor ¶

## Translations ¶

In case you speak a language other than English you are invited to help translating Widelands into your language. Just create an account for Launchpad.net and start translating at the [Widelands translation page](https://translations.launchpad.net/widelands). For more information read [Translating Widelands](/wiki/TranslatingWidelands/). Also have a look at the [Translation Dictionaries](/wiki/Translation%20Dictionaries/) for frequently used terms. If there is no translation dictionary for your language it might be helpful to create one. ¶


## Maps
Relanted Scenaforiosum:

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##
shCare it with others by umploading it to our [maps repository](/mapns/).

If you know [LUA](http://www.lua.org/) you can also try to create a scenario map similar to the campaign maps in Widelands. ¶

Related articles: ¶

* CampaignCreation ¶
* CampaignUi ¶

## Graphics ¶

You know how to make great graphics and want to improve some of Widelands' game art? Visit the [graphics development](/wiki/GraphicsDevelopment/) page. ¶

Related forum: ¶

*[Graphic Development](/forum/forum/9/) ¶

## Music and Sound ¶

You are a sound artists or music composer and want to add one of your creations to Widelands
:? Just post them in the [Sound & Music Development](/forum/forum/10/) forums. More information about music and sounds can be found on the [About Audio](/wiki/AboutAudio/) page. ¶


## Widelands Code ¶


If you have some programming skills you can [check out the Widelands source code](/wiki/BzrPrimer/) and get familiar with it. Afterwards you can try to fix some [small bugs](https://bugs.launchpad.net/widelands/+bugs?field.tag=lowhangingfruit) or add a feature you think Widelands is missing. But first make sure this feature is accepted by the community by asking in the [Game Suggestions](/forum/forum/2/) forum. Commit your changes in a new branch and send a [merge request ](https://help.launchpad.net/Code/Review) on Launchpad.net. We also recommend that you manually run [code check and additional regression tests](/wiki/RegressionTests/) before sending in your merge request. ¶


## The Website ¶

The website just got an major overhaul but there are a lot of [bugs and missing features](https://bugs.launchpad.net/widelands-website). If you know [Python](http://http://python.org/) and the [Django Framework](https://www.djangoproject.com/) feel free to help. The [code for the website](https://bugs.launchpad.net/widelands-website) can also be found on Launchpad.net. ¶

# Links ¶

* [Game Manual](/wiki/Game Manual) ¶
* [Main Page](/wiki/Main Page) ¶

####[Discuss this article](/forum/topic/1614/)