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# Building Widelands on Windows-10 ¶

As of some, mhh, issue I lost access to my OSX computer and had to fall back to some cheap WIN-10 machine. But of course I wanted to develop Wideands there, too. ¶
So I started by installing the [Bash on ubunto on Windows](https://msdn.microsoft.com/commandline/wsl/about) for Windows-10. This is not only a bash ¶
but a complete (?) Ubuntu like subsytem. I started installing bzr which worked like on Ubutu and is described in the [[ BzrPrimer ]], that was easy. ¶

using ./comiple.sh I checked the missing pieces a
nd got:

sudo apt-get install
bzr cmake g++ gcc gettext libboost-dbg libboost-regex-dev libboost-tesyt-dev libglew-dev libpng-dev libstdl2-dev libsdl2-image-dev libsdl2-mixer-dev libsdl2-ttf-dev python zlib1g-dev ninja-build ¶
~~~~ ¶
which is actually the same as described f
or Ubuntu in [[ Building Widelands ]]- ¶

t-er that ./compile.sh worked wit-h ninja and did its job like a charm. (That Mac MBoo has 8 virtual cores, this machine just 4, well)

More to come ¶