One long band around the torus.
On this map, you can deadlock each other (-:.
Comment by uploader:
This is a case study map showing a condition where players can deadlock each other, meaning one player can create a situation where it cannot be attacked anymore by the other player. This is due to the fact that military buildings do not push back the border of another player if the military building of the other player, which placed the border to where it is currently, still exists.
This map has ports, and when attack via sea will be available the deadlock could probably be circumvented. With removing the ports, there is no such possibility.
|Dimensions:||64 x 64|
|Upload:||by dreieck at 2018-09-11, 14:41|
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