Topic: widelands-media better findable/useable
tothxa |
Posted at: 2024-01-04, 23:44
Are these the current total file sizes (without the history) or the total history sizes?
Please don't. They can be split off separately, but blender is both unreliable and hard for newcomers, so they're really valuable. Just think of all the problems we have with getting hi-res images for the old tribes.
It's not clear to me though if
BTW we also don't have automated scripts to generate the PNGs from the blender models, and there are various ways in which you have to render them. Some even need running the (pseudo-)physics simulations for the animations too. Heavy blender skills (or in my case, a lot of digging around and experimenting) are a must. And have you read the old posts about all this needing very old versions of blender? The last you have any chance with is 2.79 (Debian buster = oldoldstable era). Edited: 2024-01-05, 08:55
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tothxa |
Posted at: 2024-01-04, 23:52
The problem is that launchpad/bzr will reset the connection on you before you could finish, so you just end up with nothing after wasting a lot of bandwidth and time. (Of course I mean this if you try to get a proper local repo, not just the current files, which is indeed doable.) Top Quote |
knarf Topic Opener |
Posted at: 2024-01-09, 23:04
Looking at the file sizes, splitting out rendered png files is likely not resulting in a drastically smaller sizes of the repo. What I get as sums for files with different extensions within that repo is:
A few observations:
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