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Topic: Duck, Duck, Goose

feh
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Joined: 2021-04-19, 09:26
Posts: 8
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Pry about Widelands
Posted at: 2021-06-23, 22:30

Or duckf duckm goose figuratively face-wink.png

So far only modelled and texture painted. As everything is new for me I need tons of feedback please. face-smile.png

Edit: and as usual, once I put anything up I already see some issues to fix.

Edited: 2021-06-23, 22:35

Attachment:
duckm.png

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feh
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Joined: 2021-04-19, 09:26
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Pry about Widelands
Posted at: 2021-06-23, 22:33

pic2

Edited: 2021-06-23, 22:34

Attachment:
goose.png

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feh
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Joined: 2021-04-19, 09:26
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Pry about Widelands
Posted at: 2021-06-23, 22:34

pic3


Attachment:
duckf.png

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kaputtnik
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Joined: 2013-02-18, 19:48
Posts: 2439
OS: Archlinux
Version: current master
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One Elder of Players
Location: Germany
Posted at: 2021-06-24, 06:03

Thanks for contributing face-smile.png

widelands has already a duck You can use the duck as a template for dimensions and implementing.

I think Gooses makes only sense if they could fly around, probably as a swarm in V-form. Widelands is currently not capable for displaying flying things, afaik.

But what about a swan?

In the past there was also the idea of a sea monster... face-smile.png


Fight simulator for Widelands:
https://wide-fighter.netlify.app/

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