Topic: Disconnect

luitzen
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Joined: 2017-11-10, 09:36 UTC+1.0
Posts: 7
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Pry about Widelands
Posted at: 2017-11-16, 23:36 UTC+1.0

Is there any reason not to disconnect foresters and the like? Seems it would create more space for trees if the roads are gone.


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GunChleoc
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Joined: 2013-10-07, 15:56 UTC+2.0
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Posted at: 2017-11-17, 08:18 UTC+1.0

I usually disconnect them too. It's only a problem if you want to dismantle them and there is no space for a road left - you can still destroy them though.


Busy indexing nil values

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einstein13
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Joined: 2013-07-29, 00:01 UTC+2.0
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Posted at: 2017-11-17, 09:38 UTC+1.0

Gamekeeper from barbarians works the same face-wink.png


einstein13
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