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Topic: Having a grid layer?

kaputtnik
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Posted at: 2015-12-24, 15:39

I am thinking of a feature that may simplify editing of maps: A grid layer

gridlayer.jpg

Having such a layer would be good for for seeing heights on the surface and one could imagine where roads could be placed during game.

What do you think?

Edited: 2015-12-25, 16:51

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wl-zocker

Joined: 2011-12-30, 17:37
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Posted at: 2015-12-24, 16:37

I think this is a good idea (if it can be toggled independantly from other overlays).

I see in your screenshot that some lines are dashed, but most aren't. Do they have a special meaning or not?


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kaputtnik
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Posted at: 2015-12-24, 16:52

wl-zocker wrote:

I think this is a good idea (if it can be toggled independantly from other overlays).

Yes, ability to toggle would be good.

I see in your screenshot that some lines are dashed, but most aren't. Do they have a special meaning or not?

No.... dotted lines are a result of widening the lines, especially if they are not horizontal.

The image is just a mockup, so this is currently not coded...


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king_of_nowhere
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Posted at: 2015-12-24, 17:33

why not? as long as it can be toggled in and out.


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einstein13
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Posted at: 2015-12-24, 20:06

Yes, sometimes those lines are needed. But not always face-wink.png So I think that it should be coded as on/off


einstein13
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GunChleoc
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Posted at: 2015-12-25, 13:58

+1 for this feature and to have it with a toggle function. Please create a bug report face-smile.png

Edited: 2015-12-25, 13:58

Busy indexing nil values

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kaputtnik
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Posted at: 2015-12-25, 16:46

Bugreport as whishlist


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