Topic: Rivers and Bridges
Posted at: 2015-02-12, 09:36
Your idea of the ferry reminds me of the small boats they already had in Settlers I. They had two flags on the coast with a waterroad in between, only carrying goods, not people and so on. And they where normal carriers, who got a boat that tey carried to their destination flag before going into the water. That’s the approach i would expect here too.
But yes, bridges shouldn’t allow ships passing through, just like shallow water shouldn’t.
Two is the oddest prime.Top Quote
Posted at: 2015-02-13, 19:05
This is a nice idea Instead sailing/rowing he could also may carry his little boat...
I tried me in making the ford abit better:
I used it as dry-type which means only roads could be placed on this terrain. But as you could see, there could also be trees grow on this. Maybe this behavior could be corrected with the terrain affinity values, but i am currently not familiar with those values.
There is an animated pattern for this:
A mockup where roads turns into footbridges at fords: