Topic: Untranslatable strings
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SirVer |
Posted at:
2013-10-23, 07:52 UTC+2.0
yes, you are right. the set_textdomain call is cheap though, so I see no problem pushing it closer to the callsite. Whenever a coroutine sleeps, another one can grab another textdomain. When sleep() is not called, a coroutine cannot be interrupted and therefore not loose focus. I just pushed a new lua_xgettext.py extractor into our branch that can deal with ngettext. Unless you run into problems or I forgot something I think you are all set to fix the translation issues in this branch now, right? If so, I will focus my attention on other things now - there are some unfinished branches that need attention.
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GunChleoc Topic Opener |
Posted at:
2013-10-23, 10:09 UTC+2.0
Yes, I think that's it Busy indexing nil values
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GunChleoc Topic Opener |
Posted at:
2014-02-09, 12:59 UTC+1.0
I gave the smugglers map the usual treatment, but I have put it into a separate branch, because I don't know how to test this (can't play a scenario against AIs) https://code.launchpad.net/~gunchleoc/widelands/smugglers-i18n/ I have commented in the commit message accordingly.
Edited:
2014-02-09, 13:00 UTC+1.0
Busy indexing nil values
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