Topic: Empire "Re-Roofing" Project
| chuckw   Topic Opener | Posted at:
        
            
    2011-08-26, 05:11 UTC+2.0 New roofs for empire piggery, scouts_house, sheepfarm, and stonemasons_house and added PlayerColor to scouts_house have been pushed to the development trunk with rev #5955. I see little people.  Top  Quote | 
| chuckw   Topic Opener | Posted at:
        
            
    2011-08-28, 05:38 UTC+2.0 A new roof for the empire toolsmithy has been pushed to the development trunk with rev #5957. I see little people.  Top  Quote | 
| Astuur   | Posted at:
        
            
    2011-08-28, 05:47 UTC+2.0 Amazing, how much you can do in such a short time!   Being no programmer, I apologize for all my suggestions that imply undue workload and for other misjudgements due to lack of expertise or relevant skills.  Top  Quote | 
| chuckw   Topic Opener | Posted at:
        
            
    2011-08-28, 08:29 UTC+2.0 
 
 
 In some cases, hot spots have been adjusted and/or elements in the model rearranged.  Also, in some other cases, I've made some minor cosmetic tweaks like adding PlayerColor to the sails on the windmill, flag at the scouts_house and cloth in the weaving_mill. 
Other small changes were made that I'll let you find on your own.  BTW - The last of the re-roofing is complete. The vineyard, warehouse, weaving_mill and winery have been updated and pushed to the development trunk with rev #5958. Now I plan to return my attention to creating Blender 3D models for the barbarian buildings. I see little people.  Top  Quote | 

 
         
		 
		 
		 
		
 
 