Topic: Release 1.3

Nordfriese
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Joined: 2017-01-17, 18:07 UTC+1.0
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OS: Debian Testing
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Posted at: 2025-05-31, 20:28 UTC+2.0

This is a the thread for everything pertaining to the upcoming release of version 1.3. As with 1.2, we are somewhat behind the intended one-year release cadence, but again we have some great new features to show for it.

I have marked some of the open issues and PRs as urgent and postponed the rest. The distinction is in several cases arbitrary, there are a number of goodies that I'd like to see in v1.3 if possible but that are not critical and might not make it; and some of the other open PRs can still be merged for v1.3 if we get a more timely response. As always, discuss if you disagree with any categorisations.
Notably, I have postponed the many outstanding balancing changes due to lack of consensus. Naval warfare will not come out of its preview status in 1.3 yet since there were no major changes that received both sufficient attention and consensus.

I want to call the first snow feature freeze for Widelands 1.3 to take place one month from now on Tuesday, July 1st, 2025, at 00:00 CEST.

As in previous release cycles, new features labelled Urgent can still be merged after the freeze. When all remaining urgent issues are fixed, we can schedule the winter time freeze and the release dates.


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tothxa
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Joined: 2021-03-24, 12:44 UTC+1.0
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Version: some new PR I'm testing
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Posted at: 2025-05-31, 21:45 UTC+2.0

Naval warfare will not come out of its preview status in 1.3 yet since there were no major changes that received both sufficient attention and consensus.

I'm very disappointed that we didn't get any progress on the warship spamming issue, and even the discussion stopped. face-sad.png On my part the reason was that reviews in this cycle were very slow, so I didn't want to start more new PRs, even though I had many ideas I wanted to work on...


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