Changes in The Romans Tribe_

Revision Differences of Revision 9

[TOC] ¶

#### Linkheader ¶

[Back to Mainpage](/wiki/Main%20Page/) | [The Tribes](/wiki/The%20Tribes/) | [Add-Ons](/wiki/Add-Ons_/) | [World Resources](/wiki/World%20Resources_/) | . | . | . | . ¶
:----: | :----: | :----: | :----: | :----: | :----: | :----: | :----: ¶
The Romans Tribe | [Romans - Wares](/wiki/Romans%20-%20Wares_/) | [Romans - Workers](/wiki/Romans%20-%20Workers_/) | [Romans - Buildings](/wiki/Romans%20-%20Buildings_/) | [Romans - Immovables](/wiki/Romans%20Immovables_/) | [Romans - Graphics](/wiki/Romans%20Graphics_/) | [Romans - Sounds](/wiki/Romans%20Sounds/) | [Romans - Gallery](/wiki/Romans%20Gallery/) ¶

# The Romans Tribe ¶
![](/wlmedia//wlimages/romans_icon_big.png) ¶

The Romans Tribe is a [[Add-Ons_|Add-On]] Tribe that is not included in the default game of Widelands .<br> ¶
In the Addon Manager you can find the **<code>romans.wad</code>** Add-On by [Teayo](/profile/Teayo/) that includes this Tribe .<br> ¶
The Tribe is currently under development and not aviable in the Add-On Manager .<br> ¶
This Tribe can only played on Teayo's Romans World Maps , witch are included in the **<code>teayos_maps.wad</code>** Add-On by Teayo .<br> ¶
This Romans World Maps require the **<code>enhanced_world.wad</code>** Add-On by Teayo .<br> ¶

# Overview ¶
Romans | Tribe ¶
---- | ---- ¶
Availability | Addon Tribe , not included in the default Game of Widelands ¶
Tribe Economic | Very Hard ¶
Tribe benefits impact | Unknown must be tested ¶
Tribe Speciality | * Defending Walls <br> * Military sites for Mountains ¶
Tribe weakness | * Busy Streets <br> * Long Soldier training time <br> * Weakest Rookie Soldiers <br> * Many buildings need upgrading ¶
Tribe strengths | * High recovering rate of Construction cost of buildings when dismantling <br> * Strongest Hero Soldiers <br> * No Iron needed for recruiting Soldiers <br> * Recovering of soldier training equipment for previous level ¶
Tribe Location | Mediterranean Coasts ¶
Tribe has a Campaign | No ¶

# External Links ¶
[Jump to Page Top](/wiki/The%20Romans%20Tribe_/#linkheader) ¶

[Codeberg Romans Addon Repository](https://codeberg.org/Teayo/widelands_addon_romans) ¶

[Github Romans Addon Repository](https://github.com/gteayo?tab=repositories) ¶

#
Development History ¶
[Jump to Page Top](/wiki/The%20Romans%20Tribe_/#linkheader)<br> ¶
The roots of the Tribes came up at the [[https://www.widelands.org/forum/topic/5801/|Naval Tournament 2023]] where Teayo played against a Player in [[https://www.widelands.org/forum/topic/5826/?page=1#post-40717|Round 1]] on the Map Calvission on 18th August 2023 17:15 to 19:45 MESZ .<br> ¶
In the progress of the game the Player gained the controll over the Sea and started in the late game a Naval Invasion to Teayo's Island .<br> ¶
Teayo struggled with the economy and started up to build a Green Tree Wall with Forester houses with the try to schedule and slow down the Player's Naval Invasion on Teayo's Island .<br> ¶
The Idea behind this defense strategy is to prevent attacks and loosing soliders and to gain more time to recruit more soldiers ore to train and upgrading the own soldiers .<br> ¶
But this choosen defense strategy by Teayo don't worked on the Map because the ground has bad growing Conditions for Trees .<br> ¶
After the losed game in the visitation of the replay and the analyse of the game , the Idea for Teayo's first Addon was born .<br> ¶
The first Idea was to add only one new Feature : The Wallmason .<br> ¶
Because the Empire Tribe has normally a lot of granite ware in the warehouse after a time and there no big usage for all of this granite .<br> ¶
So the Wallmason used all this granite to build up walls . Walls are a complett new Feature for Widelands .<br> ¶
The development started one day later on 19th August 2023 . The first Name of the Addon was **Mauerbauer.wad** .<br> ¶
From 20th August 2023 to mid September 2023 , in Blender starts the Concept Phase , which Style and Geometry have the walls later .<br> ¶
After the Concept Phase was mostly finished the development of the 3D-Blender Models started .<br> ¶
In October 2023 , the Addon was renamed from **Mauerbauer.wad** to **mauerbauer.wad** .<br> ¶
In November 2023 was a point reached where a first test was maked and checked to wall style look ingame .<br> ¶
Later in same month the Addon was renamed from **mauerbauer.wad** to **wallmason.wad** .<br> ¶
In December 2023 the next big Idea came up , a huge extension of the existing Empire Tribe , as own Tribe .<br> ¶
With more buildings , wares and workers and not only to add a Wallmason .<br> ¶
During the development there was some points of struggeling with the method of adding new wares , workers and buildings to an existing tribe ,<br> ¶
with the Problem that the new wares are bad placed in the Tribe Inventory UI Interface .<br> ¶
Now the Addon transformed from a Addon that adds Wares, Workers and Buildings to an existing Tribe to a Addon that adds a entire new Tribe .<br> ¶
In December 2023 the Addon was renamed from **wallmason.wad** to **Imperium Plus.wad** .<br> ¶
In January 2024 the Addon was renamed from **Imperium Plus.wad** to **imperium_plus.wad** .<br> ¶
After huge progesses with the 3D-Blender Models for the Walls , including preparations for a Animation of build up and down a Wall Element ,<br> ¶
the development of the extension of the Empire Tribe started .<br> ¶
The Idea was to make the Economy more realistic adding more supply chain componments .<br> ¶
In June 2024 the Addon was renamed from **imperium_plus.wad** to **empire_plus.wad** .<br> ¶
From June 2024 to October 2024 the development of the Extension Concept was finished . All Ideas which wares , workers and buildings are added .<br> ¶
The Idea came up to give the Empire Tribe more abbilities and strategys . Some new military sites was added .<br> ¶
Also the training and upgrading of the soliders was maked more difficult and complex .<br> ¶
In November 2024 the Addon was finally renamed from **empire_plus.wad** to **romans.wad** .<br> ¶
The reason for this renameing was that "Empire" can also descripes other Empires of other cultures , not only the antice roman empire .<br> ¶
For example the great ottoman empire , the japanese empire or the maja empire .<br> ¶
To make clear which real historic empire this tribe has as template , the name was changed to romans .<br> ¶
Also the offical Empire Tribe of Widelands already has in the tool tip interface the reference to that this tribe has the roman culture .<br> ¶

# Special Tribe Features ¶
[Jump to Page Top](/wiki/The%20Romans%20Tribe_/#linkheader) ¶

* Ability to build Stone Walls for defending as better alternative to the Green Tree Wall strategy for schedule and slow down tactic and preventing soldier attacks . ¶
* Ability to conquer Mountains with new military sites ¶
* Workers can no longer recruited instantly with the tool in a warehouse . Only in a new building : The School . ¶
* A Lot of new Wares , Workers and Buildings for the Tribe Economy - Now a bit more realistic ¶
* A Lot of new Upgrades for Buildings . ¶
* Transporting tools are required for transporting some wares : Jug , Barrel , Bucket , Basket , Sack and Bag . ¶

# Removed Content ¶
[Jump to Page Top](/wiki/The%20Romans%20Tribe_/#linkheader) ¶

* June 2024 - Hops with the Hops plantation was added as base ware for the beer production , to seperate the beer supply chain from Wheat . ¶
* November 2024 - Hops with the Hops plantation was removed because beer was not a common drink in the antice roman culture .<br>Beer was known in the Roman culture but it was a Germanic drink . Water , Wine and Vinegar was more common . ¶
* October 2024 - Citrus fruit with the Citrus plantation was added as base drink for the soldier upgrading . ¶
* November 2024 - Citrus fruit with the Citrus plantation was removed because Citrus fruits was known in the Roman culture but<br>it was very rare and not a normal drink and mostly used as antice medicine . ¶
* November 2024 - Wheat was renamed to Emmer . Emmer was more common in the antice roman empire . ¶
* January 2025 - The Olives Mill and Wheat Mill are removed and combined to one simple Mill . ¶
* September 2025 - The Claypit Immovables are removed and simplified to mining Clay Ressource .<br>Also the Concept of the Ware Pomace was rejected . ¶

#
Media Images ¶
[Jump to Page Top](/wiki/The%20Romans%20Tribe_/#linkheader) ¶

image | name | version | date | size | image | name | version | date | size ¶
:---- | :---- | :---- | :---- | :---- | :---- | :---- | :---- | :---- | :---- ¶
![](/wlmedia/wlimages/flag_uno.png) | flag_uno.png | 1 | 01.12.2024 | 30.20px | ![](/wlmedia/wlimages/player_flag_01_white.png) | player_flag_01_white.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_us.png) | flag_us.png | 1 | 01.12.2024 | 30.20px | ![](/wlmedia/wlimages/player_flag_02_pewter.png) | player_flag_02_pewter.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_uk.png) | flag_uk.png | 1 | unknown | 30.20px | ![](/wlmedia/wlimages/player_flag_03_gray.png) | player_flag_03_gray.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_de.png) | flag_de.png | 1 | unknown | 30.20px | ![](/wlmedia/wlimages/player_flag_04_black.png) | player_flag_04_black.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_fr.png) | flag_fr.png | 1 | unknown | 30.20px | ![](/wlmedia/wlimages/player_flag_05_canary.png) | player_flag_05_canary.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_es.png) | flag_es.png | 1 | unknown | 30.20px | ![](/wlmedia/wlimages/player_flag_06_yellow.png) | player_flag_06_yellow.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_br.png) | flag_br.png | 1 | 01.12.2024 | 30.20px | ![](/wlmedia/wlimages/player_flag_07_citrine.png) | player_flag_07_citrine.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_pt.png) | flag_pt.png | 1 | 01.12.2024 | 30.20px | ![](/wlmedia/wlimages/player_flag_08_beige.png) | player_flag_08_beige.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_nl.png) | flag_nl.png | 1 | 01.12.2024 | 30.20px | ![](/wlmedia/wlimages/player_flag_09_orange.png) | player_flag_09_orange.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_frl.png) | flag_frl.png | 1 | 01.12.2024 | 30.20px | ![](/wlmedia/wlimages/player_flag_10_ochre.png) | player_flag_10_ochre.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_sco.png) | flag_sco.png | 1 | unknown | 30.20px | ![](/wlmedia/wlimages/player_flag_11_brown.png) | player_flag_11_brown.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_pl.png) | flag_pl.png | 1 | unknown | 30.20px | ![](/wlmedia/wlimages/player_flag_12_coral.png) | player_flag_12_coral.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_cz.png) | flag_cz.png | 1 | unknown | 30.20px | ![](/wlmedia/wlimages/player_flag_13_red.png) | player_flag_13_red.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_hu.png) | flag_hu.png | 1 | 01.12.2024 | 30.20px | ![](/wlmedia/wlimages/player_flag_14_burgundy.png) | player_flag_14_burgundy.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_is.png) | flag_is.png | 1 | 01.12.2024 | 30.20px | ![](/wlmedia/wlimages/player_flag_15_pink.png) | player_flag_15_pink.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_dk.png) | flag_dk.png | 1 | 01.12.2024 | 30.20px | ![](/wlmedia/wlimages/player_flag_16_magenta.png) | player_flag_16_magenta.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_no.png) | flag_no.png | 1 | 01.12.2024 | 30.20px | ![](/wlmedia/wlimages/player_flag_17_velvet.png) | player_flag_17_velvet.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_se.png) | flag_se.png | 1 | 01.12.2024 | 30.20px | ![](/wlmedia/wlimages/player_flag_18_lavender.png) | player_flag_18_lavender.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_fi.png) | flag_fi.png | 1 | 01.12.2024 | 30.20px | ![](/wlmedia/wlimages/player_flag_19_purple.png) | player_flag_19_purple.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_ru.png) | flag_ru.png | 1 | 01.12.2024 | 30.20px | ![](/wlmedia/wlimages/player_flag_20_indigo.png) | player_flag_20_indigo.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_tr.png) | flag_tr.png | 1 | 01.12.2024 | 30.20px | ![](/wlmedia/wlimages/player_flag_21_midnight.png) | player_flag_21_midnight.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_sa.png) | flag_sa.png | 1 | 01.12.2024 | 30.20px | ![](/wlmedia/wlimages/player_flag_22_navy.png) | player_flag_22_navy.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_cn.png) | flag_cn.png | 1 | 01.12.2024 | 30.20px | ![](/wlmedia/wlimages/player_flag_23_blue.png) | player_flag_23_blue.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_jp.png) | flag_jp.png | 1 | 01.12.2024 | 30.20px | ![](/wlmedia/wlimages/player_flag_24_capri.png) | player_flag_24_capri.png | 1 | 13.12.2025 | 32.32px ¶
![](/wlmedia/wlimages/flag_kr.png) | flag_kr.png | 1 | 01.12.2024 | 30.20px | ![](/wlmedia/wlimages/player_flag_25_celeste.png) | player_flag_25_celeste.png | 1 | 13.12.2025 | 32.32px ¶
| | | | | ![](/wlmedia/wlimages/player_flag_26_cyan.png) | player_flag_26_cyan.png | 1 | 13.12.2025 | 32.32px ¶
| | | | | ![](/wlmedia/wlimages/player_flag_27_turquoise.png) | player_flag_27_turquoise.png | 1 | 13.12.2025 | 32.32px ¶
| | | | | ![](/wlmedia/wlimages/player_flag_28_teal.png) | player_flag_28_teal.png | 1 | 13.12.2025 | 32.32px ¶
| | | | | ![](/wlmedia/wlimages/player_flag_29_mint.png) | player_flag_29_mint.png | 1 | 13.12.2025 | 32.32px ¶
| | | | | ![](/wlmedia/wlimages/player_flag_30_lime.png) | player_flag_30_lime.png | 1 | 13.12.2025 | 32.32px ¶
| | | | | ![](/wlmedia/wlimages/player_flag_31_emerald.png) | player_flag_31_emerald.png | 1 | 13.12.2025 | 32.32px ¶
| | | | | ![](/wlmedia/wlimages/player_flag_32_green.png) | player_flag_32_green.png | 1 | 13.12.2025 | 32.32px ¶
| | | | | ![](/wlmedia/wlimages/player_flag_33_sacramento.png) | player_flag_33_sacramento.png | 1 | 13.12.2025 | 32.32px ¶

[Jump to Page Top](/wiki/The%20Romans%20Tribe_/#linkheader)