Topic: Frisians: Idle carriers when roads are busy with wares

beng
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Joined: 2023-07-03, 20:41 UTC+2.0
Posts: 29
OS: Debian 13
Version: 1.21 build 6 i think
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Pry about Widelands
Location: singapore
Posted at: 2025-12-25, 13:46 UTC+1.0

I am not sure if this happens with other tribes but I notice that with Frisians sometimes there are extra carriers on a section of very busy road but they are idle instead of helping o carry wares. Any idea how to fix this? See this screenshot where there is a carrier and a reindeer idling in the middle of the road while a third carrier is doing all the work by himself.


Attachment: image/png
idle-carriers.png

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kaputtnik
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Joined: 2013-02-18, 20:48 UTC+1.0
Posts: 2769
OS: Archlinux
Version: current master
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One Elder of Players
Location: Germany
Posted at: 2025-12-25, 13:56 UTC+1.0

I think this is https://codeberg.org/wl/widelands/issues/4411

Edited: 2025-12-25, 15:01 UTC+1.0

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Ron_of_Nord
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Joined: 2024-04-20, 23:43 UTC+2.0
Posts: 210
OS: Windows
Version: 1.3
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Widelands-Forum-Junkie
Location: Land_down_under
Posted at: 2025-12-29, 00:14 UTC+1.0

I have encountered this across the other tribes, sometimes it's hilarious
and sometimes it's frustrating, the best way I have found to fix it is to remove the road and replace
it, this causes the carriers to return to the nearest warehouse and a new carrier will be
assigned. Though I am not sure this is the best solution, it works for me.


The aussies are coming, ya ho! ya ho!

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