Topic: Mac OS DMG packages do not work
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SirVer Topic Opener |
Posted at:
2025-12-22, 12:30 UTC+1.0
Hey Folks, first: congratulations on the great release! I played yesterday with my family and we had a blast - and encountered no bugs. However, the DMG images from the download section did not work for me. On both of my Macs (M1, 2020 and M2 2023) the corresponding DMG packages did not work. Unpacking them, the binary was marked with an "does not work" item and double clicking I got
I was able to fix the problem by overwriting the settings in the binary:
Now doubleclicking the .app worked fine. I think the more principled fix would be to change the
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Nordfriese |
Posted at:
2025-12-22, 14:46 UTC+1.0
Thanks, I'm happy to hear that
The Mac builds are very little tested since most of the currently active developers are on Linux and Windows. So a patch would be much appreciated. You can still use GitHub to contribute: two repos, GitHub and Codeberg, are mirrored both ways, including all issues and PRs, so each contributor can use the platform they like better. Daily builds as well as the CI checks for PRs are done by GitHub Actions:
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hessenfarmer
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Posted at:
2025-12-22, 20:51 UTC+1.0
from the build script we try to find the sdk of an (very outdated osx version) and we are not able to do so (obviously not) we set the min versio n to the os version of the build system. But we should set it to the SDK we use instead imho
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SirVer Topic Opener |
Posted at:
2025-12-28, 12:24 UTC+1.0
I attempted a fix here: https://github.com/widelands/widelands/pull/6950
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