Topic: Show Work Area button to also show Vision / Sight Area

beng
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Joined: 2023-07-03, 20:41 UTC+2.0
Posts: 29
OS: Debian 13
Version: 1.21 build 6 i think
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Pry about Widelands
Location: singapore
Posted at: 2025-12-15, 02:43 UTC+1.0

Show Work Area button to also show Vision / Sight Area

When clicking on the "show work area" button of a military building, it should show not only the capture area (in blue) but also the sight or vision area (maybe a hexagon outlined with a yellow line and without fill colour). Where it touches or overlaps the sight area of neighbouring military buildings, those sight area outlines should also be shown, but in a different colour, maybe white.

This will help the player know which guard buildings etc they can dismantle without leaving sight holes inside their territory which cannot be built on, and where to build new military buildings in order to cover their buildable areas with vision.

The attached image shows the effect of a vision hole inside the player's territory caused by demolishing military buildings. Areas are greyed out and cannot be built in. Having the sight radius of a military building displayed will help the player know which buildings are necessary to keep.


Attachment: image/jpeg
widelands-visiongap.jpg

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Ron_of_Nord
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Joined: 2024-04-20, 23:43 UTC+2.0
Posts: 210
OS: Windows
Version: 1.3
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Widelands-Forum-Junkie
Location: Land_down_under
Posted at: 2025-12-15, 07:25 UTC+1.0

I think this is a good idea, in my experience with Widelands, I have often thought of the
sight ranges and how such a thing would help my style of play.
I have been ambushed once too often by not paying attention. :) This idea may be very helpful.


The aussies are coming, ya ho! ya ho!

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Nordfriese
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Joined: 2017-01-17, 18:07 UTC+1.0
Posts: 2241
OS: Debian Testing
Version: Latest master
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One Elder of Players
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Posted at: 2025-12-15, 10:39 UTC+1.0

+1
This is already on the bugtracker: https://codeberg.org/wl/widelands/issues/2142


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