Topic: Map upload gives me Login error
DarkSlaughter
Topic Opener |
Posted at:
2025-08-31, 08:13 UTC+2.0
Hi, i am pretty new here. I love endless huge maps in which i can spend a life to conquer, after there is non similar map here i decided to make one my own. Its a fully handmade 512 x 512 for up to 16 players. And while the map never looks the same i balanced the map so everybody starts with some kind of the same situation. As it took me above 12 h, why not share my work for people like me who play this style. (because there is nothing like that map to download here) In Map-editor there is the function upload map, and once i click it, i need to Login. I made an account, and as you see me here, it worked. ^^ But after logging in from the map-editor it says: "Login Error Expected end of stream, received: [OK]" so, what am i doing wrong? I have downloaded version 1.2.1
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Nordfriese |
Posted at:
2025-08-31, 09:06 UTC+2.0
Hi DarkSlaughter and welcome to the forum It's a known bug that sometimes (especially on Windows) error messages are truncated or do not appear.
Please go to https://www.widelands.org/ggz/changepw and set a password, then use this to log in from the game.
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DarkSlaughter
Topic Opener |
Posted at:
2025-08-31, 11:03 UTC+2.0
Okay that should have worked. Thank you What time might it take until it is visible? Thank you for your quick reply.
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Nordfriese |
Posted at:
2025-08-31, 22:51 UTC+2.0
All uploaded add-ons have to be manually checked by a moderator. I'm generally the only one who does this, so it's usually on the order of anywhere from a few minutes to next day, depending on how soon I see the notification e-mail My verification process for maps is to look it over very briefly in the editor, and if the add-on contains any other files I take a closer look at those (especially Lua code).
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DarkSlaughter
Topic Opener |
Posted at:
2025-09-01, 07:15 UTC+2.0
Thank you for your dedication and efforts.
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SandJ
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Posted at:
2025-10-05, 23:15 UTC+2.0
And as a player, thank you for yours. Your 16 Kingdoms map has been amusing me for at least 2 weeks. I am currently 221 hours into playing it and down to six opponents remaining. The amount of building one has to do to control the map is just madness. And much fun.
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Fr_Dae |
Posted at:
2026-05-25, 04:53 UTC+2.0
Hi, for some strange reason your map isn’t showing up under ‘Online Maps’ but under ‘Add-ons’. Is there a reason for that? Also, it looks great, but would it be possible to have a version with less sand and more harbour locations, distributed randomly (in a smart way)? Some lakes are so big that this would be really useful.
Edited:
2026-05-25, 17:52 UTC+2.0
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DarkSlaughter
Topic Opener |
Posted at:
2026-05-25, 07:40 UTC+2.0
I have no idea I thought about a harbour also while playing it myself, it was now a while ago. I thoungt i made some waterways possible for simple boat (runways) connections. But overall I loved the idea of having endless lines of products to run all around rather then shipping by the sea. That's why I decided against harbours. On the other side, i wanted to make a sea/island world... but haven't found time/motivation to start with yet. But let me take a look into it. To add some spots shouldn't be that difficult...
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DarkSlaughter
Topic Opener |
Posted at:
2026-05-25, 09:51 UTC+2.0
I have now reworked the map and uploaded it as "16 Kingdoms + Sea" I also made the shorelines smoother and fixed hillsides, so mines should now be everywhere placeable. It's now up to the staff to remove the old and confirm the new version. I am happy that you guys have fun with this map
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Fr_Dae |
Posted at:
2026-05-25, 17:54 UTC+2.0
at the north of the "big 5 volcano" you should enlarge a bit the river in map editor you have a "navigation" view, boat change color if it's on differetnt networks
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In the end it's just a Map. Maybe the team loved my map also^^. Maybe they edited it a bit, who cares.