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Topic: Coat of Arms: Barbarians

fraang
Joined: 2010-02-15, 13:13
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Posted at: 2010-11-23, 21:29

Ok Alpha 4: xP

Coat Of Arms: Barbarian REV 4


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chuckw
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Joined: 2010-03-15, 16:23
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Location: New York - USA
Posted at: 2010-11-24, 00:03

It's coming along. (and I can relate to your "Alpha 4: xp") face-smile.png

The rivets look great! I like the shape of the axe handles, but I'm not too keen about the wood pattern. Is it possible to rotate the metal pattern on the blades to run parallel to the cutting edge? This pattern gives me the impression the axe heads are made of sheet metal.

Just my 2 cents. Keep plugging!


I see little people.

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fraang
Joined: 2010-02-15, 13:13
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Posted at: 2010-11-24, 20:09

Alpha 5: Coat Of Arms: Barbarian Alpha 5


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Venatrix
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Joined: 2010-10-05, 20:31
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Posted at: 2010-11-24, 21:12

The blades are definitely looking better face-smile.png

But I think, the wood texture is in the wrong direction. If you look at a real axe, I'm sure you'll find the grain along the shaft, not diagonally. (I'm not sure, if I'm using the right words here; I hope you understand what I mean anyway.)

And I hope, when the symbol is complete, one can recognise the wolf in the background… It would be too bad about the cool paint. face-smile.png


Two is the oddest prime.

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chuckw
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Posted at: 2010-11-24, 21:45

I agree with Venatrix. The texture of the blades is much better! I can believe they are forged axe heads.
And as Venatrix commented, the wood grain on real axe handles runs the length of the handle for strength. I like the colors of the wood in Alpha5. Now if you can just get the grain running along the handles, it will look much more realistic.

One option you might consider if the handles are giving you a problem might be to simulate leather wrapping. A horizontal pattern would work for that I think. Just a thought.

Good work. face-smile.png


I see little people.

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fraang
Joined: 2010-02-15, 13:13
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Posted at: 2010-11-24, 22:30

Coat Of Arms: Barbarians

I have rotated the wood pattern of the handles and added a leather wrapping. Good idea!

And I have moved the axes a bit down.


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chuckw
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Posted at: 2010-11-24, 22:51

Nice! face-wink.png


I see little people.

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fraang
Joined: 2010-02-15, 13:13
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Posted at: 2010-11-28, 18:06

Now the skull.

Coat Of Arms: Barbarian


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Venatrix
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Posted at: 2010-11-28, 19:10

Hmm…

The skull is looking a bit strange. Not very realistic, I'm afraid. The nose holes (the drop shaped ones) should have the tips leaned to the middle and the teeth are too small. In contradiction seem the eye holes too big. There is not enough space for the forehead.

I suppose the lower jaw should be missing?

And I'm afraid the texture looks a bit like paperboard.

Another question: How much is missing on (at?) the symbol before it's complete? Shall there be something like a sun or star or whatever it was in the original? I just was wondering about the emptiness of the upper half...

To post not only criticism: I like that one can see the wolf much better now. face-smile.png


Two is the oddest prime.

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chuckw
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Posted at: 2010-11-28, 20:39

I actually like the texture of the skull, but some adjustments to the shape and details are desirable. Here is an image you might use as a model (with or without the lower jaw). face-smile.png skull

Good effort. Keep plugging!

Edited: 2010-11-28, 20:43

I see little people.

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