Topic: Add-Ons Server
Nordfriese![]() Topic Opener |
Posted at:
2021-03-01, 20:08 UTC+1.0
I've started writing a server for add-ons which is by and large (not entirely) functional already. The server can be run locally by simply typing
Widelands, with this branch, currently connects to a server running on This server supports not only downloading add-ons and metadata (several times faster than in master, though I don't know how much of this increase comes from the transfer protocol and how much from the fact that I run the server on the same machine) but also writing comments, voting on add-ons, and uploading own add-ons to the server. For the latter three activities, it is of course necessary to authenticate to the server. For testing I've defined a few dummy usernames and passwords accepted by the server, but the aim is of course to have the server use the online gaming credentials, like the metaserver. So I now have a few questions:
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