Topic: build 21 editor bug?
Adamo![]() Topic Opener |
Posted at:
2020-12-21, 18:36 UTC+1.0
Hello. When I load an .swd map to Widelands 21 build editor, it does not recognise the "stones" mountain resource. Is that a bug? Here's the printscreen: https://zapodaj.net/2fd5a5e7ead6b.png.html BTW. When I load the Settlers map, there's no fish resource either. Since I use map generator on settlers2.net site, do I have to open it on Widelands generator and add it manually? ![]() ![]() |
Nordfriese![]() |
Posted at:
2020-12-21, 20:07 UTC+1.0
I think most of the devs don't have any Settlers2 maps so the compatibility code may well be buggy. The resource loading code looks a bit weird to me at first glance. Can you upload such a map please so I can investigate? ![]() ![]() |
hessenfarmer![]() |
Posted at:
2020-12-21, 20:33 UTC+1.0
as far as i remeber there was no stones ressource in settlers 2 so we don't have stones on any s2 map and never had. Edit: forget what I said about S2 Granite but the described bug is old as I never saw any granite in a swd map
Edited:
2020-12-21, 20:46 UTC+1.0
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hessenfarmer![]() |
Posted at:
2021-01-12, 10:50 UTC+1.0
Might have been just a typo https://github.com/widelands/widelands/pull/4619 shoukld fix it hopefully. ![]() ![]() |
hessenfarmer![]() |
Posted at:
2021-01-12, 23:11 UTC+1.0
this got fixed finally after so many year it was just a simple typo. thanks for reporting it. I will try to play my s2 maps now again ![]() ![]() |