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Topic: Tempo Training Tournament

niektory
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Joined: 2019-06-03, 20:06
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Posted at: 2020-03-29, 18:43

Unfortunately the AppVeyor builds use version numbers which don't include the Git hash. This is also inconvenient when trying to match versions when playing online, so if it's possible to include the hash in those builds' version numbers it would be helpful. (might apply to Bazaar as well?)

WorldSavior wrote:

Allowed versions of Widelands are build19, build20, bzr9220 , master5937, master6226, master6448, master6646, amazons5970, amazons5953 , amazons6086, amazons6762 or any other official version which is replay-compatible to the others. Recommend version is amazons6762.

Hopefully I got them right:


master:

master5937 - 8 January - 79bf557ced6638882e4f061c3ffcab0cd92d1fe8

master6226 - 16 February - 36a4e22c3957f9f4d2b62ad9a4a438f0ca08924b

master6448 - 2 March - 82ab4495cbed04fb47740351d8528554a4b142a2

master6646 - 14 March - 26506636b707052a25769b5a793e42b3de141d2e

bzr9220 - 17 March - 9f604f78cc60713b74106d7b61f921d5161c372b - Windows build


amazons:

amazons5953 - 12 January - e6bfdbbdd51ada729b8c7cf079ba0ca1c5cc0ab0

amazons5970 - 20 January - bf2109694aef12462b36716c916539eade55b327

amazons6086 - 2 February - 480337b9b11fce0c153c405a0fceb60309f44b26

amazons6762 - 22 March - 0a481603a31ac0ae5150c6a45452e39c50ccb63e - Windows build

Edited: 2020-04-27, 15:43

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GunChleoc
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Posted at: 2020-03-29, 19:40

niektory wrote:

Unfortunately the AppVeyor builds use version numbers which don't include the Git hash. This is also inconvenient when trying to match versions when playing online, so if it's possible to include the hash in those builds' version numbers it would be helpful. (might apply to Bazaar as well?)

Nordfriese has included the commit hashes in the commit messages when we mirror to Launchpad, so we should be able to parse them from there in our revision detection script.

I'm not familiar with the Windows packaging; Tino should know more.


Busy indexing nil values

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WorldSavior
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Posted at: 2020-03-29, 21:00

Thanks for the list, niektory


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WorldSavior
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Posted at: 2020-03-30, 12:48

Would it bother anyone if I would remove build19 from the list? After all build20 is also on the list, so including build19 might have been a mistake.


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the-x
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Posted at: 2020-03-30, 12:58

WorldSavior wrote:

Would it bother anyone if I would remove build19 from the list? After all build20 is also on the list, so including build19 might have been a mistake.

Thats fine


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ektor
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Posted at: 2020-04-01, 19:49

OK, first try with Barbarians, reach hero in 1:12:04.


Attachment: TTT_Barbarians_11204.zip (465.4 KB)

Love Peace Happiness

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WorldSavior
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Posted at: 2020-04-01, 20:15

Okay!

I'd like to mention a little bug here: Replays often end earlier than they should. Reason: Closing the match doesn't count as "action" and replays end with he last action.


Attachment: EktorTTT.wgf (121.3 KB)

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niektory
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Posted at: 2020-04-02, 00:15

Yeah, it's a bit misleading, but at least you can continue watching if you know it's not supposed to end at that moment. face-smile.png


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ektor
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Posted at: 2020-04-02, 21:06

WorldSavior wrote:

Okay!

I'd like to mention a little bug here: Replays often end earlier than they should. Reason: Closing the match doesn't count as "action" and replays end with he last action.

So it mean that before closing I need to for exemple build something ?

What I do is pause the game, save it, and that's all... After that I take the two files of the replay and zip them.

I see a difference of time between the two files but don't understand why face-smile.png

As niektory notice, you can continue watching and you see the time when the Hero is finished face-smile.png


Love Peace Happiness

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hessenfarmer
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Posted at: 2020-04-02, 21:26

ok first attempt on frisians: 1:04:21
amazons 6762


Attachment: speed_tournament_frisians.wgf (159.5 KB)

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