Topic: Easter Tournament
the-x![]() |
Posted at: 2019-04-19, 10:10
Who is up for an Easter Tournament, it would be great if - today 2 pm - we get many ppl in the Lobby - I will organize ![]() ![]() |
WorldSavior![]() |
Posted at: 2019-04-19, 10:41
I would be up for a tournament, but I don't have time then. However, nice that you want to organize a tournament. By the way, they are usually some weeks long. And soon we will have the release candidate for build20, which could use some testing, as well as build20 afterwards. “It's a threat to our planet to believe that someone else will save it.” - Robert Swan ![]() ![]() |
GunChleoc![]() |
Posted at: 2019-04-19, 11:43
I'll try to be there. Busy indexing nil values ![]() ![]() |
king_of_nowhere![]() |
Posted at: 2019-04-19, 17:10
i am busy shortly afterwards tomorrow. maybe i'll try to organize a tournament for later this year ![]() ![]() |
GunChleoc![]() |
Posted at: 2019-04-19, 18:20
That would be great Busy indexing nil values ![]() ![]() |
WorldSavior![]() |
Posted at: 2019-04-21, 15:38
Good “It's a threat to our planet to believe that someone else will save it.” - Robert Swan ![]() ![]() |
Hasi50![]() |
Posted at: 2019-04-23, 07:31
AH, did read this just now, but actually took Part in some big 4vs4 Game I would like to take part, but need some 2 weeks of time to find a time slot. Please consider testing some new R20 features via the tournament, too. Here are the widelands where people may dwell, walking around care that evrythings well. ![]() ![]() |
WorldSavior![]() |
Posted at: 2019-04-23, 20:27
Oh really? When will be the next one?
I think that 2 weeks per turn is rather too long... But maybe there is a solution. What about more flexibility in a tournament? If everybody plays one time against any other participant, it's not necessary to wait for other matches. On the other hand this could be bad for the tension. Edited: 2019-04-23, 20:29
“It's a threat to our planet to believe that someone else will save it.” - Robert Swan ![]() ![]() |
king_of_nowhere![]() |
Posted at: 2019-04-24, 02:22
I'm thinking of starting when we have a final build 20. not sure what's the difference between a release candidate and a final build. and I will use my usual format.
First problem with that, if we are 15 people, asking everyone to play 14 games is too much. A similar solution was used in the 2015 tournament, where there was a preliminary phase with 2 subrounds with 5 teams and each team had to play against the other 4. And it actually took longer. There were some games that were just never played. The way I do it, there is a fixed time limit, and above that limit the game is declared 0-0. Everyone knows exactly how many games he'll play and when he'll play. Edited: 2019-04-24, 02:24
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GunChleoc![]() |
Posted at: 2019-04-24, 08:24
Our Mac people have figured out the problem with the Mac builds, so we expect a full release sometime next week Busy indexing nil values ![]() ![]() |