Topic: Deactivate Building on demand
tichy Topic Opener |
Posted at: 2020-03-23, 13:39
Hi there, I really would like to play Widelands but... The Sawmill said, its not producing because its not need be economy... Is there away to deactivate this, it is annoying. (I dont want to be disrespectfull to the developers, its just that this one gameplay mechanic is annoying to me, personally, the rest is pretty awesome!!!) With best wishes and regards Tichy Top Quote |
stonerl |
Posted at: 2020-03-23, 13:52
Hello tichy. Welcome to the forum. There is already an open issue on GitHub. Edited: 2020-03-23, 13:52
Top Quote |
tichy Topic Opener |
Posted at: 2020-03-23, 13:57
Ok, cool I will look into that. is the a way to edit the topic title? Top Quote |
niektory |
Posted at: 2020-03-23, 13:57
I don't think you can deactivate this feature, but if you set the economy demand high enough you'll get the same result. To do this, click on any flag, then on the "Configure economy" button. Select planks and any other wares you want to be always produced, then use the buttons at the bottom to increase the target stock to a very high number. Top Quote |
WorldSavior |
Posted at: 2020-03-23, 14:25
That's another issue
Not for users. But everyone will see that it is meant to be "building" instead of "vuilding" anyway... Wanted to save the world, then I got widetracked Top Quote |
GunChleoc |
Posted at: 2020-03-24, 07:21
I used my awesome admin powers to fix the topic title Busy indexing nil values Top Quote |
tichy Topic Opener |
Posted at: 2020-03-24, 10:31
so... you are basicly God. :) Thanks Widelands God! Top Quote |
tichy Topic Opener |
Posted at: 2020-03-24, 10:34
Also Thanks to all for your input.
Edited: 2020-03-24, 10:35
Top Quote |
simplypeachy |
Posted at: 2020-03-24, 21:16
My memory might be tricking me, but I remember in the dim and distant past a building that did not need to work would be marked as "Sleeping", which one could glance at and know that for that ware, things were healthy. It wasn't working because there were no outstanding requests, rather than working at 15% productivity when its ware was needed. WARNING: New-style view packet not found. There may be strange effects regarding unseen areas. |
GunChleoc |
Posted at: 2020-03-25, 09:46
Marking buildings as sleeping sounds good. An ideas how to do this in the UI? Busy indexing nil values Top Quote |