Topic: Fortified Village
stonerl Topic Opener |
Posted at: 2019-01-11, 23:18
Just a minor question, why does the starting condition fortified village start with a Warehouse instead a Headquarter? Top Quote |
WorldSavior |
Posted at: 2019-01-12, 02:17
I don't know it, but let's look at some advantages:
It has also some disadvantages. But in general I think that this starting condition brings some variety to the game, it's interesting that not every starting condition starts with a headquarter... Or do you think that it's a big problem? Wanted to save the world, then I got widetracked Top Quote |
stonerl Topic Opener |
Posted at: 2019-01-12, 02:27
It is just confusing since all other use a HQ and nowhere does it tell one that Fortified Village doesn't. I first assumed it was a bug/mistake. Top Quote |
WorldSavior |
Posted at: 2019-01-12, 16:12
I think that it's a feature and not a bug. But that villages start with only 5 soldiers looks like a bug to me. Maybe the whole starting condition "village" is a bug? Wanted to save the world, then I got widetracked Top Quote |
GunChleoc |
Posted at: 2019-02-10, 11:30
Village is meant as a hard-core starting condition. Busy indexing nil values Top Quote |
WorldSavior |
Posted at: 2019-02-14, 16:30
Okay. Maybe I could be useful for AI training, if one wants to teach the AI how to use its resources in the best way. Edited: 2019-02-14, 16:31
Wanted to save the world, then I got widetracked Top Quote |