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# Getting Started as a Creator of Game Content ¶
_(under construction)_ ¶

Contents ¶
[TOC] ¶


## General Introduction ¶

## Establishing an Account on Launchpad ¶

### Description and links ¶

### Description of OpenPGP Key and explanation of it's use ¶

## Launchpad interaction with Bazaar ¶

### Description and Links ¶
* BzrPrimer ¶

### Qbzr ¶

### Procedures ¶

#### Creating a personal branch ¶

#### Downloading ¶

#### Adding / Committing ¶

#### Uploading ¶

## Directory structure of the media trunk ¶

## Directory structure of the main trunk ¶

## General Graphic Development ¶

### Links to existing wiki pages on blender perspective, color, etc. ¶

## 2D Graphic Development ¶

### WL User Interface Graphics ¶

### WL Game 2D Graphics ¶

### WL Editor 2D Graphics ¶

## 3D Graphic Development ¶

### Description of Blender and links to get it ¶

### The templates ¶

### The scripts ¶

### Animation ¶

## Description of conf files for graphic elements ¶

### What they are and how they are used ¶

### Common Parameters ¶

#### Pics/Dirpics ¶

#### Hotspot ¶

#### Playercolor ¶

### Animation Parameters ¶

### Building Parameters ¶

### Worker Parameters ¶

### Other ¶

### The extent to which a content creator may modify them ¶

## Music & Sound Development