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# Tutorial to Using the Widelands' Map Editor ¶

The purpose of this Tutorial is to show and explain the progress of creating a map with the Widelands' Map Editor step by step. For more condensed and specific information on the Editor's functions, check out the [
e[ Editor hHelp](../EHelp | editorHelpH help) ]]. ¶

The Tutorial is structured as follows: ¶

1. [
[ EditorTutorialNewMap | Creating a map ](.] ¶
2
./ [[ EditorTutorialNShapewMTerrap) ¶
2.
in | [Shaping the terrain ](.] ¶
3
./ [[ EditorTutorialSHeighaptLeTverrain) ¶
3.
ls | [Height levels ](.] ¶
4
./ [[ EditorTutorialHPlaceightLRevsourcels) ¶
4.
| [Placing resources and bobs ](.] ¶
5
./ [[ EditorTutorialPlaceResources) ¶
5. [
Remaining sStuff](../EditorTutorial | RemainingS stuff) ]]

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