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Changes in BlueprintFreshMeat

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# Blueprint: Fresh Meat ¶

[TOC] ¶


## Idea ¶
In a real world, animals are of different size. In Widelands worlds, this is also true. In a real world, a cow gives more meat than a sheep. In Widelands, this is not true. We can change that. The result should be still fair and balanced, but could emphasize the difference of the tribes. ¶

## Links ¶
*
[https://blueprints.launchpad.net/widelands/+spec/fresh-meat](https://blueprints.launchpad.net/widelands/+spec/fresh-meat)
*
[https://bugs.launchpad.net/widelands/+bug/536504](https://bugs.launchpad.net/widelands/+bug/536504)

## Meat as cultural influence ¶
### Atlanteans ¶
The Atlanteans eat meat, but it makes only a very little part of their daily nutrition. Meat is, like their favourite meal fish, smoked. The little meat they eat are gathered by hunting wild animals, Atlanteans don't breed domesticated animals for meat. ¶
### Barbarian ¶
The Barbarians love meat, but in their eyes meat only tastes good when it wandered about the green hills and through the forests as a baby animal, was strong enough to survive till adulthood and died a quick death by a well thrown spear. Barbarians would never breed domesticated animals for meat, it would taste dull and boring. Their love for wild meat makes them even breed and release young animals to the wilderness. ¶
### Empire ¶
The Empire is well organized in every aspect of life. Meat is, next to bread, the main source of nutrition, so long ago they decided to breed pigs to get most of the meat they need. Some of their people also enjoy wild meat, but this is only a minority. ¶

## Meat in the ingame economy ¶
### Atlanteans ¶
#### Meat producer ¶
* Hunter ¶
#### Meat consumer ¶
* Smokery -> Dungeon/Labyrinth/Mines (as Smoked Meat) ¶
### Barbarian ¶
#### Meat producer ¶
* Hunter <- Gamekeeper ¶
#### Meat consumer ¶
* Tavern/Inn/Big Inn -> Mines (as Ration/Snack/Meal) ¶
* Trainingscamp/Battlearena ¶
### Empire ¶
#### Meat producer ¶
* Hunter ¶
* Piggery ¶
#### Meat consumer ¶
* Trainingscamp/Collosseum ¶
* Tavern/Inn -> Mines (as Ration/Meal) ¶