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Changes in AtlanteansPage

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added tribe photo


Revision Differences of Revision 12

# A![wl_atlantean_tribe_1280x800middle.png](/wlmedia//wlimages/WL_atlantean_tribe_1280x800middle.png) ¶


![shield-emblem-atlanteans.png](/wlmedia//wlimages/Shield-emblem-atlanteans.png) ¶

[TOC] ¶

##History of the tribe ¶

The Atlanteans are a high culture with very ambivalent faces. On the one hand, Atlanteans have very good schools and don't know or better to say don't need any masters or chiefs, as every person who learned a job is already very good in it. On the other hand, the Atlantean workers are much more expensive than workers of other tribes. ¶
Further, the Atlanteans are some kind of nature-scientists (mathematicians, physicians and chemists), so their buildings are very geometrical and use (besides simple planks and stone) special materials, like spidercloth, mountain crystals and diamond. ¶
Atlantean buildings are very simple, useful, but very stable. In that way, Atlantean mines are much bigger than those from other tribes. They mine in a radius of 5 fields around the mine and only do work in a group of 3 miners. Subsequently, that also raises the build costs of a mine. ¶
Further the Atlanteans are very special (and again ambivalent) in case of food. On the one hand, they don't eat raw meat or raw fish, prefer their own kind of bread made out of corn and blackroot and don't drink alcohol, on the other hand, they are so individual, that no one would ever try to create the *ultimate* Atlantean meal. That's one reason, why there are no taverns and why the miners directly get bread, smoked fish and meat. ¶
(2 smoked fish/meat + 2 bread= 3 coal or 3 iron or 2 gold or 1 diamond or 2 mountain crystal). ¶

See also GameHelpAtlanteans ¶

##Storyboard of campaigns and tutorials ¶
see AtlanteanStory (still in progress) - WARNING: SPOILER!!! ¶



##Atlantean economy ¶

###Network ¶

You find an illustration of the economy network (buildings, wares, workers) [here](/wlmedia/online_help/network_graphs/atlanteans/atlanteans.pdf): ¶
[![atlanteans picture](/wlmedia/online_help/network_graphs/atlanteans/atlanteans.gif)](/wlmedia/online_help/network_graphs/atlanteans/atlanteans.pdf) ¶


#### Buildings ¶

Atlantean buildings are listed and explained [here](http://wl.widelands.org/help/atlanteans/buildings/) ¶

#### Wares ¶

Atlantean wares are listed and explained [here](http://wl.widelands.org/help/atlanteans/wares/) ¶

When you click on one building or ware, you see further information to it. It is an extract of the economy network pdf linked above. ¶

#### Workers ¶
A worker is created in a warehouse, when there is a request (building without certain worker) and the tool. For example, to create an Atlantean soldier, there must be a light trident and a tabard in a warehouse and a request for a soldier. ¶
To learn more about soldier levels and fighting see SoldierLevels. ¶


##Links ¶
TheTribes ¶
BarbariansPage ¶
ImperialsPage ¶
GeneralInfo ¶
GameHelp ¶
WidelandsFaq ¶