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The Atlanteans Tribe

The Tribes All Wares All Workers All Buildings
The Empire Tribe Empire - Wares Empire - Workers Empire - Buildings
The Barbarians Tribe Barbarians - Wares Barbarians - Workers Barbarians - Buildings
The Atlanteans Tribe Atlanteans - Wares Atlanteans - Workers Atlanteans - Buildings
The Frisians Tribe Frisians - Wares Frisians - Workers Frisians - Buildings
The Amazons Tribe Amazons - Wares Amazons - Workers Amazons - Buildings
The Europeans Tribe Europeans Wares Europeans Workers Europeans Buildings
The Sumatrans Tribe Sumatrans Wares Sumatrans Workers Sumatrans Buildings
The Romans Tribe Romans Wares Romans Workers Romans Buildings

The Atlanteans Tribe

The Atlanteans Tribe is included in the default game of Widelands .

wl_atlantean_tribe_1280x800middle.png

Atlanteans Tribe
Availability Included in the default Game of Widelands
Tribe Economic Medium
Tribe benefits impact Unknown must be tested
Tribe Speciality * Mines have a larger mining Radius
Tribe Weakness * Fish and Coasts
Tribe strengths * Need one less level of training
* Workers don't need experience
Tribe Location Atlantic Ocean
Tribe has a Campaign Yes

Disccusion

Missing Links to Forum Discussion about this Tribe _

History

The Atlanteans are a high culture with some unusual traits, both positive and negative.
On the one hand, Atlanteans have very good schools and don't need any masters or chiefs, as every person who has learned a job is already very good in it.
On the other hand, the Atlantean workers are much more expensive than workers of other tribes.

This schooling and interest in the natural sciences (mathematics, physics, and chemistry) inspires their buildings to be very geometrical
and use (besides simple planks and stone) special materials, like spidercloth, mountain crystals and diamond.
Atlantean buildings are very simple, useful, and stable. Accordingly, Atlantean mines are much bigger than those from other tribes.
They mine in a radius of 5 fields around the mine and only do work in a group of 3 miners. Consequently, the build costs of mines are higher.

Furthermore, the Atlanteans are very special (again, both positively and negatively) in the case of food. On the one hand, they don't eat raw meat or raw fish, prefer their own kind of bread made out of corn and blackroot and don't drink alcohol; on the other hand, they are so individualistic that no one of them would ever try to create the ultimate universal Atlantean meal. That's one reason why there are no taverns and why the miners are directly supplied with bread, smoked fish, and meat. (2 smoked fish/meat + 2 bread= 3 coal or 3 iron or 2 gold or 1 diamond or 2 mountain crystal).

Tutorial and Campain Storyboard

See Atlanteanstory

See also Gamehelpatlanteans

You can find an illustration of the economy network (buildings, wares, workers) here: atlanteans picture

A worker is created in a warehouse, when there is a request (building without certain worker) and the tool.
For example, to create an Atlantean soldier, there must be a light trident and a tabard in a warehouse and a request for a soldier.
To learn more about soldier levels and fighting see Soldierlevels.

Encyclopedia

Atlanteans - Buildings
Atlanteans - Workers
Atlanteans - Wares

Redirects

AtlanteansPage , Atlanteans Page , AtlanteansTribe , Atlanteans Tribe , TheAtlanteans , The Atlanteans , TheAtlanteansTribe
The AtlanteansT ribe - fehlerhafte Weiterleitung die nicht gelöscht werden kann

Tagged with: atlanteans, game, tribes