Topic: Creating an upgraded worker
Posted at: 2011-07-20, 03:14
(SOLVED, did not check the building conf for typo)
In the course of creating a new tribe (call it Tribe_D for now), I've run into a problem with making an upgraded version of a woodcutter (upgraded_woodcutter).
Attempting to start a new game results in an exit back to menu with:
(truncated widelands path to ...; assuming no conf file is for the map)
Have tried changing the name of upgraded_woodcutter to various other names(ie master-woodcutter) and made sure it was spelled correctly in each listing.
Tribe_D utilized atlanteans as a working base(most modifications were of building and soldiers so far).
This is a first attempt at modifying any workers outside of radius and animation timing. The upgraded_woodcutter directory was copied from woodcutter before modifying either.
Permissions and owner are the same for both conf files.
Any hints would be appreciated.
Edited: 2011-07-22, 01:56
Posted at: 2011-07-21, 16:37
Go into tribes/Tribe_D/upgraded_woodcutter/conf and is there a section call [idle] in the file? if not create one for file.
Edited: 2011-07-21, 16:38
Posted at: 2011-07-22, 01:52
Thanks for the reply.
The info section exists, the problem was a misspelled name in the upgraded building(no configuration file).
Now to find a way to get more then one worker to cut down trees at once