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Topic: Amazons balancing

tothxa
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Posted at: 2023-10-03, 21:49

OK, I've added quartz to some armours, and some rope where some more fine tuning of costs was needed. I reverted the total amount of gold to 3, so now they need 5 quartz and 3 gold.

I reverted the probability of empty goldmines to 5%, but kept the lower water consumption to not increase total water too much.

I also reverted rations from training sites, and added some extra fish/meat to bring it to the same level as other tribes.

I also reverted the amount of logs for a charcoal to 6, but decreased the time some more. I kept the rare tree kiln as it was. (I came to like it a lot, it just fits the tribe so nicely. And its total build-up costs justify the efficiency improvement. I think I'll be able to make the necessary changes to the blender models too, so graphics won't be a problem either.)


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hessenfarmer
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Posted at: 2023-10-04, 21:02

well I checked the new values and most of them seem reasonable now. However I still don't see the need for the selected firestones. I'd like to propose to have a normal charcoal burner as a second worker instead and add another quartz to the enhancement cost of the rare kiln instead.
So I vote to see how the already commited changes work in the next tournamant round and if Amazons are still too strong we might have this branch in an instant.


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tothxa
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Posted at: 2023-10-04, 23:08

hessenfarmer wrote:

However I still don't see the need for the selected firestones. I'd like to propose to have a normal charcoal burner as a second worker instead and add another quartz to the enhancement cost of the rare kiln instead.

A second worker would be as alien to Amazons as requiring experience for Atlanteans. face-wink.png

I may remove selected firestones though, if nobody likes the idea.

So I vote to see how the already commited changes work in the next tournamant round and if Amazons are still too strong we might have this branch in an instant.

Cool. Thank you. face-smile.png


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WorldSavior
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Posted at: 2023-10-27, 20:52

We lack testing for the Amazons of the version tournament-round-4, but in theory Amazons should now be the weakest tribe by far, so I think that things got worse.


Wanted to save the world, then I got widetracked

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tothxa
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Posted at: 2023-10-27, 21:40

WorldSavior wrote:

We lack testing for the Amazons of the version tournament-round-4, but in theory Amazons should now be the weakest tribe by far, so I think that things got worse.

Do you mean they're weakest by far in current master (included in Tournament4)? But that didn't even get tested, because everybody is still playing with the T3 version. Or had they already been the weakest before adding quartz? But then why does everybody (including you) play them? When do you mean things got worse?

Sorry, but I also don't understand why you think they're weaker. Could you please explain what makes them so weak in your opinion?

So far (current master/T4) they only need quartz for some infrastructure (mostly tools, some buildings). The "running costs" (soldier training) only have 2 quartz for 1 fully trained soldier, and that only requires 1 piece of charcoal, while other tribes need 1 coal for 1 iron. So they're not even disadvantaged by not being able to mine coal in the end.


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WorldSavior
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Posted at: 2023-10-29, 09:43

tothxa wrote:

WorldSavior wrote:

We lack testing for the Amazons of the version tournament-round-4, but in theory Amazons should now be the weakest tribe by far, so I think that things got worse.

Do you mean they're weakest by far in current master (included in Tournament4)?

Yes

But that didn't even get tested, because everybody is still playing with the T3 version.

Normally Nordfriese and hessenfarmer like to test new versions... @ them: maybe you can tell why you don't test it in the tournament?

Or had they already been the weakest before adding quartz?

No

But then why does everybody (including you) play them?

I don't like playing them with the new version

When do you mean things got worse?

When the new version was introduced. It's called balancing change, but maybe it's an imbalancing change?

Sorry, but I also don't understand why you think they're weaker. Could you please explain what makes them so weak in your opinion?

Well, the quartz. It's quite expensive and needed for a lot of tools, so the growth of the economy is supposed to be much weaker. Also, it makes their early soldier training super expensive so they are the weakest tribe in this regard.

So far (current master/T4) they only need quartz for some infrastructure (mostly tools, some buildings). The "running costs" (soldier training) only have 2 quartz for 1 fully trained soldier, and that only requires 1 piece of charcoal, while other tribes need 1 coal for 1 iron. So they're not even disadvantaged by not being able to mine coal in the end.

You might overlook that amazon coal is much more expensive than coal of other tribes.


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tothxa
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Posted at: 2023-10-30, 01:15

Thank you for clarifying.

I won't rehash the arguments from the earlier discussion in this topic, so I only say that you seem to make the same mistake as the-x did, ie. comparing the new Amazons more to the old Amazons than to the other tribes.

As for the cost of quartz, it is indeed more expensive in total sum of basic raw materials than iron, but it needs much less processing, so the required economy size should be comparable. This is where testing is needed.


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tothxa
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Posted at: 2023-11-03, 01:30

I was finally able to create the graphics for the rare tree kiln and the charcoal master, so the follow-up PR is ready. I removed selected firestones too. Unfortunately it looks like the mirror bot's down, so the finishing changes are only available on github for now.


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