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Topic: Widelands 1.1 & 1.0 saves

mxb2001
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Joined: 2019-05-20, 17:49
Posts: 225
OS: Linux
Version: 1.1
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Location: The land of the thirsty spider
Posted at: 2023-06-06, 05:52

So, spurred by WL 1.1 I finally moved to Debian 10 and now can install WL 1.1 (well actually stupid me assumed it needed the new flatpak runtime that didn't work in Deb9 like with Wesnoth flatpak but that may have not been the case I saw when I actually checked... urgh) but I have some nice 1.0 games saved that I wanna finish and was wondering if 1.1 can load 1.0's similarly to how I think 1.0 could load b21?

So should I wait to finish my games in 1.0 or can I move to 1.1 and finish them with it?


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Nordfriese
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Joined: 2017-01-17, 17:07
Posts: 1861
OS: Debian Unstable
Version: Latest master
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Posted at: 2023-06-06, 09:57

Yes, all 1.x savegames can be loaded with the next version 1.(x+1).

It's an explicit development aim not to break savegame and API compatibility between successive versions; if we ever have to do that again then the next version would be called 2.0.

Compatibility is only guaranteed from each release to the next, so it won't be possible to load build21 saves in v1.1 or v1.0 saves in v1.2.


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mxb2001
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Joined: 2019-05-20, 17:49
Posts: 225
OS: Linux
Version: 1.1
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Widelands-Forum-Junkie
Location: The land of the thirsty spider
Posted at: 2023-06-06, 20:25

Awesome, thanks. 1.1 here I come!


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