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Topic: Button to expel builder to another building

Kontorotsui
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Joined: 2021-05-20, 15:35
Posts: 7
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Pry about Widelands
Posted at: 2022-08-08, 13:57

Hello, I have a problem with the game, like the Empire scenario when you start without tools and tool making materials (iron and coal, and no quick mines).

To plan ahead I often start new buildings with lowest priority for material. This avoids that rare materials (like marble) go there before going to more important buildings.

My huge problem is that the builder, we have 6 of them in that scenario, often picks that building and sits there, while other more important buildings, which even have all the required materials, are not built because they lack the builder.

This would be solved very easily with a button to kick out the builder from a building and force him to relocate.

Can this be done for the next releases?


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Nordfriese
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Joined: 2017-01-17, 18:07
Posts: 1660
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One Elder of Players
Location: 0x55555d3a34c0
Posted at: 2022-08-08, 14:19

Two related issues are already on the wishlist:

#5280 – clean cancel button for constructionsites
#5275 – describes your problem, one of the suggested solutions is to add a button to evict a builder.

So there's a pretty good chance this will be implemented for release 1.2 face-smile.png


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Kontorotsui
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Joined: 2021-05-20, 15:35
Posts: 7
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Pry about Widelands
Posted at: 2022-09-26, 11:10

Nordfriese wrote:

Two related issues are already on the wishlist:

#5280 – clean cancel button for constructionsites
#5275 – describes your problem, one of the suggested solutions is to add a button to evict a builder.

So there's a pretty good chance this will be implemented for release 1.2 face-smile.png

That's great. I'm looking forward to the 1.2 release then!


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